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# wis-free-v3
A high-performance, native Windows voice dictation application built in Go using the Wails framework. **wis-free-v3** provides instant speech-to-text with AI-powered refinement, operating as a background service with global hotkey support.
---
## 🚀 Features
- **Blazing Fast**: Native implementation ensures zero lag during recording and transcription.
- **Global Accessibility**: Trigger from anywhere via configurable global hotkeys.
- **AI-Powered Refinement**: Integrates Groq (Whisper + Llama) for intelligent punctuation and grammar fixing.
- **Offline Capability**: Supports local Whisper.cpp for sensitive or offline workflows.
- **Micro-Automation**: Automatically pastes transcribed text directly into your active window.
- **Ultra-Leighton**: Low memory footprint while running in the system tray.
## 📂 Project Structure
```text
.
├── assets/ # Branding and icons
├── build/ # Wails build artifacts and manifests
├── frontend/ # Svelte/Vue/React settings UI
├── internal/ # Private application logic
│ ├── audio/ # Sound capture and processing
│ ├── config/ # Persistent configuration management
│ ├── hotkey/ # Global keyboard hooks
│ ├── logger/ # Structured logging utilities
│ ├── services/ # Cloud and local AI providers
│ ├── system/ # Windows OS integration (Startup/Tray)
│ └── ui/ # Native overlay and window management
├── scripts/ # Development and deployment automation
├── app.go # Application lifecycle management
├── main.go # Entry point
└── wails.json # Project configuration
```
## 🛠️ Getting Started
### Prerequisites
- **Go**: 1.23 or higher
- **Wails CLI**: `go install github.com/wailsapp/wails/v2/cmd/wails@latest`
- **Compiler**: GCC (TDM-GCC recommended for Windows)
### Installation & Build
1. Clone the repository.
2. Run the build script:
```powershell
.\scripts\build.bat
```
3. The executable will be available in `build\bin/wis-free-v3.exe`.
## ⚙️ Configuration
Settings are managed via the built-in UI (Right-click tray → Settings) or manually in `%USERPROFILE%\.wis-free-v3\config.json`.
```json
{
"api_key": "gsk_...",
"shortcut": "alt+z",
"whisper_model": "whisper-large-v3-turbo",
"ai_model": "llama-3.3-70b-versatile"
}
```
## 🤝 Contributing
This project is maintained with a focus on code quality and modular architecture. Please ensure all logic remains within the `internal/` package to maintain clean boundaries.
## 📄 License
Distributed under the MIT License. See `LICENSE` for more information.
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package main
import (
"context"
"fmt"
"os"
"path/filepath"
"strings"
"time"
"wis-free-v3/internal/audio/media"
"wis-free-v3/internal/audio/recorder"
"wis-free-v3/internal/config"
"wis-free-v3/internal/hotkey"
"wis-free-v3/internal/logger"
"wis-free-v3/internal/services/transcriber"
"wis-free-v3/internal/services/whisper"
"wis-free-v3/internal/system/startup"
"wis-free-v3/internal/ui/overlay"
"wis-free-v3/internal/ui/tray"
"github.com/go-vgo/robotgo"
"github.com/wailsapp/wails/v2/pkg/runtime"
"golang.design/x/clipboard"
)
// App struct
type App struct {
ctx context.Context
audioRecorder *recorder.AudioRecorder
hotkeyListener *hotkey.Listener
transcriber *transcriber.Client
config *config.Config
overlay *overlay.Overlay
recordingPath string
isQuitting bool
wasMediaPlaying bool
whisperManager *whisper.Manager
}
// NewApp creates a new App application struct
func NewApp() *App {
return &App{}
}
// GetConfig returns the app configuration
func (a *App) GetConfig() *config.Config {
return a.config
}
// ShowSettings shows the settings window
func (a *App) ShowSettings() {
if a.ctx != nil {
runtime.WindowShow(a.ctx)
}
}
// startup is called when the app starts
func (a *App) startup(ctx context.Context) {
a.ctx = ctx
// Initialize components
a.startupHeadless()
// Start system tray in a goroutine
go tray.Start(a)
}
// beforeClose is called when the window is about to close
func (a *App) beforeClose(ctx context.Context) (prevent bool) {
if a.isQuitting {
return false
}
runtime.WindowHide(ctx)
return true
}
// Quit handles application exit from tray
func (a *App) Quit() {
a.isQuitting = true
logger.Info("Application quitting...")
logger.Close()
runtime.Quit(a.ctx)
}
// StartRecording starts the audio recording
func (a *App) StartRecording() {
logger.Info("StartRecording triggered")
// Pause media if playing
a.wasMediaPlaying = media.PauseMedia()
if a.wasMediaPlaying {
logger.Info("Media paused for recording")
}
tray.UpdateStatus("Recording...")
if a.overlay != nil {
a.overlay.Show("Recording...")
}
if a.audioRecorder == nil {
logger.Error("Recorder not initialized")
tray.UpdateStatus("Ready")
if a.overlay != nil {
a.overlay.Hide()
}
return
}
// Save to a temporary file
tempDir := os.TempDir()
timestamp := time.Now().Format("20060102_150405")
a.recordingPath = filepath.Join(tempDir, fmt.Sprintf("wis_recording_%s.wav", timestamp))
err := a.audioRecorder.Start(a.recordingPath)
if err != nil {
logger.Error("Failed to start recording with primary device: %v", err)
// IDIOT-PROOFING: Fallback to default microphone if the selected one fails
if a.config.MicrophoneDevice != nil {
logger.Info("Attempting fallback to default microphone...")
a.audioRecorder.SetDevice("") // Reset to default
err = a.audioRecorder.Start(a.recordingPath)
}
if err != nil {
logger.Error("Recording completely failed: %v", err)
tray.UpdateStatus("Ready")
if a.overlay != nil {
a.overlay.Hide()
}
// Resume media if we paused it
media.ResumeMedia(a.wasMediaPlaying)
return
}
logger.Info("Fallback successful - using default microphone")
}
}
// StopRecording stops the audio recording and triggers transcription
func (a *App) StopRecording() {
logger.Info("StopRecording triggered")
// Resume media if it was playing before
media.ResumeMedia(a.wasMediaPlaying)
if a.wasMediaPlaying {
logger.Info("Media resumed after recording")
}
if a.audioRecorder == nil {
return
}
err := a.audioRecorder.Stop()
if err != nil {
logger.Error("Failed to stop recording: %v", err)
return
}
// Transcribe in a goroutine to avoid blocking
go a.processRecording()
}
// processRecording handles transcription and pasting
func (a *App) processRecording() {
if a.recordingPath == "" {
logger.Error("No recording path set")
tray.UpdateStatus("Ready")
if a.overlay != nil {
a.overlay.Hide()
}
return
}
logger.Info("Transcribing audio...")
tray.UpdateStatus("Transcribing...")
if a.overlay != nil {
a.overlay.Show("Transcribing...")
}
var text string
var err error
// Check if using local whisper
isLocal := strings.HasPrefix(a.config.WhisperModel, "local-")
// IDIOT-PROOFING: Validate API key before attempting cloud transcription
if !isLocal && !strings.HasPrefix(a.config.APIKey, "gsk_") {
err = fmt.Errorf("invalid API key - must start with gsk_")
} else if isLocal {
// Use local whisper.cpp
if a.whisperManager == nil {
var mgrErr error
a.whisperManager, mgrErr = whisper.NewManager()
if mgrErr != nil {
logger.Error("Failed to create whisper manager: %v", mgrErr)
err = mgrErr
}
}
if a.whisperManager != nil {
text, err = a.whisperManager.Transcribe(a.recordingPath)
}
} else {
// Use cloud API
text, err = a.transcriber.TranscribeAudio(a.recordingPath, a.config.Language)
}
if err != nil {
logger.Error("Transcription failed: %v", err)
tray.UpdateStatus("Ready")
if a.overlay != nil {
a.overlay.Hide()
}
return
}
logger.Info("Transcribed: %s", text)
// Refine text (optional)
refinedText, err := a.transcriber.RefineText(text)
if err != nil {
logger.Error("Refinement failed: %v", err)
// Fallback to original text
refinedText = text
} else {
logger.Info("Refined: %s", refinedText)
}
// Save to history
historyItem := config.HistoryItem{
Text: refinedText,
Timestamp: time.Now().Format(time.RFC3339),
}
// Prepend to history
a.config.History = append([]config.HistoryItem{historyItem}, a.config.History...)
// Keep only last 50 items
if len(a.config.History) > 50 {
a.config.History = a.config.History[:50]
}
config.Save(a.config, "")
// Copy to clipboard
clipboard.Write(clipboard.FmtText, []byte(refinedText))
// Paste
a.pasteText()
// Clean up the recording file
os.Remove(a.recordingPath)
logger.Info("Processing complete!")
tray.UpdateStatus("Ready")
// Hide overlay after a short delay
time.Sleep(1 * time.Second)
if a.overlay != nil {
a.overlay.Hide()
}
}
// pasteText simulates Ctrl+V to paste from clipboard
func (a *App) pasteText() {
// Give a small delay for clipboard to update
time.Sleep(100 * time.Millisecond)
// Simulate Ctrl+V
robotgo.KeyToggle("control", "down")
robotgo.KeyTap("v")
robotgo.KeyToggle("control", "up")
}
// GetSettings returns the current configuration
func (a *App) GetSettings() map[string]interface{} {
conf := make(map[string]interface{})
conf["api_key"] = a.config.APIKey
conf["shortcut"] = a.config.Shortcut
conf["whisper_model"] = a.config.WhisperModel
conf["ai_model"] = a.config.AIModel
conf["ai_prompt"] = a.config.AIPrompt
conf["language"] = a.config.Language
conf["microphone_device"] = a.config.MicrophoneDevice
conf["history"] = a.config.History
conf["startup"] = startup.IsInStartup()
return conf
}
// SaveSettings updates the configuration
func (a *App) SaveSettings(settings map[string]interface{}) string {
if val, ok := settings["api_key"].(string); ok {
a.config.APIKey = val
}
if val, ok := settings["shortcut"].(string); ok {
// Validate shortcut before applying
trigger, _ := hotkey.ParseShortcut(val)
if len(trigger) == 0 {
logger.Error("Invalid shortcut: %s (rejected)", val)
return "Invalid shortcut - must have at least one modifier and a regular key"
}
a.config.Shortcut = val
// Update existing listener with new shortcut (hot-swap)
if a.hotkeyListener != nil {
a.hotkeyListener.UpdateShortcut(val)
} else {
// Should not happen if app started correctly, but just in case
a.hotkeyListener = hotkey.NewListener(val, a.StartRecording, a.StopRecording)
a.hotkeyListener.Start()
}
}
if val, ok := settings["whisper_model"].(string); ok {
a.config.WhisperModel = val
}
if val, ok := settings["ai_model"].(string); ok {
a.config.AIModel = val
}
if val, ok := settings["ai_prompt"].(string); ok {
a.config.AIPrompt = val
}
if val, ok := settings["language"].(string); ok {
a.config.Language = val
}
if val, ok := settings["microphone_device"]; ok {
if val == nil {
a.config.MicrophoneDevice = nil
} else {
// Handle float64 from JSON/JS
if f, ok := val.(float64); ok {
i := int(f)
a.config.MicrophoneDevice = &i
}
}
}
// Save to file
config.Save(a.config, "")
// Re-init transcriber with new settings
a.transcriber = transcriber.NewClient(
a.config.APIKey,
a.config.WhisperModel,
a.config.AIModel,
a.config.AIPrompt,
)
logger.Info("Settings saved")
return "Settings saved successfully"
}
// GetMicrophones returns available microphone devices
func (a *App) GetMicrophones() []map[string]interface{} {
var result []map[string]interface{}
if a.audioRecorder != nil {
mics, err := a.audioRecorder.GetMicrophones()
if err != nil {
logger.Error("Failed to enumerate microphones: %v", err)
} else {
for i, mic := range mics {
result = append(result, map[string]interface{}{
"index": i - 1, // -1 for default, 0+ for specific devices
"name": mic.Name,
"id": mic.ID,
})
}
return result
}
}
// Fallback to just default
return []map[string]interface{}{
{"index": -1, "name": "System Default", "id": ""},
}
}
// ToggleStartup toggles Windows startup status
func (a *App) ToggleStartup(enable bool) string {
var err error
if enable {
err = startup.AddToStartup()
} else {
err = startup.RemoveFromStartup()
}
if err != nil {
logger.Error("Startup toggle error: %v", err)
return fmt.Sprintf("Error: %v", err)
}
return "Success"
}
// ClearHistory clears the transcription history
func (a *App) ClearHistory() {
a.config.History = []config.HistoryItem{}
config.Save(a.config, "")
logger.Info("History cleared")
}
// startupHeadless initializes the app without Wails context
func (a *App) startupHeadless() {
// Initialize Logger
err := logger.Init()
if err != nil {
fmt.Printf("Failed to initialize logger: %v\n", err)
}
// Initialize clipboard
err = clipboard.Init()
if err != nil {
logger.Error("Failed to initialize clipboard: %v", err)
}
// Load configuration
configPath, err := config.GetConfigPath()
if err != nil {
logger.Error("Failed to get config path: %v", err)
a.config = config.DefaultConfig()
} else {
a.config, err = config.Load(configPath)
if err != nil {
logger.Error("Failed to load config: %v", err)
a.config = config.DefaultConfig()
}
}
// Initialize heavy components in background for instant startup
go func() {
// Initialize transcriber
a.transcriber = transcriber.NewClient(
a.config.APIKey,
a.config.WhisperModel,
a.config.AIModel,
a.config.AIPrompt,
)
// Initialize whisper manager
a.whisperManager, _ = whisper.NewManager()
// Initialize Audio Recorder
rec, err := recorder.NewRecorder()
if err != nil {
logger.Error("Error initializing recorder: %v", err)
} else {
a.audioRecorder = rec
}
// Initialize Overlay
a.overlay = overlay.NewOverlay()
// Connect volume feedback from recorder to overlay
if a.audioRecorder != nil && a.overlay != nil {
a.audioRecorder.OnVolume = func(level float64) {
a.overlay.SetVolume(level)
}
}
// Initialize Hotkey Listener
a.hotkeyListener = hotkey.NewListener(a.config.Shortcut, a.StartRecording, a.StopRecording)
a.hotkeyListener.Start()
logger.Info("Background components initialized successfully!")
}()
logger.Info("Basic app components loaded, continuing startup...")
}
// Shutdown cleans up resources
func (a *App) Shutdown(ctx context.Context) {
if a.hotkeyListener != nil {
a.hotkeyListener.Stop()
}
if a.audioRecorder != nil {
a.audioRecorder.Cleanup()
}
if a.overlay != nil {
a.overlay.Close()
}
logger.Close()
}
// Greet returns a greeting for the given name (for frontend testing)
func (a *App) Greet(name string) string {
return fmt.Sprintf("Hello %s, It's show time!", name)
}
// CheckOnline checks if internet connection is available
func (a *App) CheckOnline() bool {
return whisper.CheckOnline()
}
// IsWhisperInstalled checks if offline whisper is installed
func (a *App) IsWhisperInstalled() bool {
mgr, err := whisper.NewManager()
if err != nil {
return false
}
return mgr.IsInstalled()
}
// GetWhisperInfo returns information about installed whisper
func (a *App) GetWhisperInfo() map[string]interface{} {
mgr, err := whisper.NewManager()
if err != nil {
return map[string]interface{}{"installed": false}
}
if !mgr.IsInstalled() {
return map[string]interface{}{"installed": false}
}
info, err := mgr.GetInstalledInfo()
if err != nil {
return map[string]interface{}{"installed": false}
}
return map[string]interface{}{
"installed": true,
"model": info.Model,
"version": info.Version,
}
}
// InstallWhisper starts the whisper installation process
func (a *App) InstallWhisper(model string) string {
mgr, err := whisper.NewManager()
if err != nil {
return fmt.Sprintf("Error: %v", err)
}
if err := mgr.Install(model); err != nil {
return fmt.Sprintf("Error: %v", err)
}
return "Installation started - check the terminal window"
}
// UninstallWhisper removes the whisper installation
func (a *App) UninstallWhisper() string {
mgr, err := whisper.NewManager()
if err != nil {
return fmt.Sprintf("Error: %v", err)
}
if err := mgr.Uninstall(); err != nil {
return fmt.Sprintf("Error: %v", err)
}
return "Whisper uninstalled successfully"
}
// GetAvailableWhisperModels returns list of available whisper models
func (a *App) GetAvailableWhisperModels() []map[string]string {
var models []map[string]string
for name, info := range whisper.Models {
models = append(models, map[string]string{
"name": name,
"size": info.Size,
})
}
return models
}
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# Build Directory
The build directory is used to house all the build files and assets for your application.
The structure is:
* bin - Output directory
* darwin - macOS specific files
* windows - Windows specific files
## Mac
The `darwin` directory holds files specific to Mac builds.
These may be customised and used as part of the build. To return these files to the default state, simply delete them
and
build with `wails build`.
The directory contains the following files:
- `Info.plist` - the main plist file used for Mac builds. It is used when building using `wails build`.
- `Info.dev.plist` - same as the main plist file but used when building using `wails dev`.
## Windows
The `windows` directory contains the manifest and rc files used when building with `wails build`.
These may be customised for your application. To return these files to the default state, simply delete them and
build with `wails build`.
- `icon.ico` - The icon used for the application. This is used when building using `wails build`. If you wish to
use a different icon, simply replace this file with your own. If it is missing, a new `icon.ico` file
will be created using the `appicon.png` file in the build directory.
- `installer/*` - The files used to create the Windows installer. These are used when building using `wails build`.
- `info.json` - Application details used for Windows builds. The data here will be used by the Windows installer,
as well as the application itself (right click the exe -> properties -> details)
- `wails.exe.manifest` - The main application manifest file.
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleName</key>
<string>{{.Info.ProductName}}</string>
<key>CFBundleExecutable</key>
<string>{{.OutputFilename}}</string>
<key>CFBundleIdentifier</key>
<string>com.wails.{{.Name}}</string>
<key>CFBundleVersion</key>
<string>{{.Info.ProductVersion}}</string>
<key>CFBundleGetInfoString</key>
<string>{{.Info.Comments}}</string>
<key>CFBundleShortVersionString</key>
<string>{{.Info.ProductVersion}}</string>
<key>CFBundleIconFile</key>
<string>iconfile</string>
<key>LSMinimumSystemVersion</key>
<string>10.13.0</string>
<key>NSHighResolutionCapable</key>
<string>true</string>
<key>NSHumanReadableCopyright</key>
<string>{{.Info.Copyright}}</string>
{{if .Info.FileAssociations}}
<key>CFBundleDocumentTypes</key>
<array>
{{range .Info.FileAssociations}}
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>{{.Ext}}</string>
</array>
<key>CFBundleTypeName</key>
<string>{{.Name}}</string>
<key>CFBundleTypeRole</key>
<string>{{.Role}}</string>
<key>CFBundleTypeIconFile</key>
<string>{{.IconName}}</string>
</dict>
{{end}}
</array>
{{end}}
{{if .Info.Protocols}}
<key>CFBundleURLTypes</key>
<array>
{{range .Info.Protocols}}
<dict>
<key>CFBundleURLName</key>
<string>com.wails.{{.Scheme}}</string>
<key>CFBundleURLSchemes</key>
<array>
<string>{{.Scheme}}</string>
</array>
<key>CFBundleTypeRole</key>
<string>{{.Role}}</string>
</dict>
{{end}}
</array>
{{end}}
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsLocalNetworking</key>
<true/>
</dict>
</dict>
</plist>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleName</key>
<string>{{.Info.ProductName}}</string>
<key>CFBundleExecutable</key>
<string>{{.OutputFilename}}</string>
<key>CFBundleIdentifier</key>
<string>com.wails.{{.Name}}</string>
<key>CFBundleVersion</key>
<string>{{.Info.ProductVersion}}</string>
<key>CFBundleGetInfoString</key>
<string>{{.Info.Comments}}</string>
<key>CFBundleShortVersionString</key>
<string>{{.Info.ProductVersion}}</string>
<key>CFBundleIconFile</key>
<string>iconfile</string>
<key>LSMinimumSystemVersion</key>
<string>10.13.0</string>
<key>NSHighResolutionCapable</key>
<string>true</string>
<key>NSHumanReadableCopyright</key>
<string>{{.Info.Copyright}}</string>
{{if .Info.FileAssociations}}
<key>CFBundleDocumentTypes</key>
<array>
{{range .Info.FileAssociations}}
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>{{.Ext}}</string>
</array>
<key>CFBundleTypeName</key>
<string>{{.Name}}</string>
<key>CFBundleTypeRole</key>
<string>{{.Role}}</string>
<key>CFBundleTypeIconFile</key>
<string>{{.IconName}}</string>
</dict>
{{end}}
</array>
{{end}}
{{if .Info.Protocols}}
<key>CFBundleURLTypes</key>
<array>
{{range .Info.Protocols}}
<dict>
<key>CFBundleURLName</key>
<string>com.wails.{{.Scheme}}</string>
<key>CFBundleURLSchemes</key>
<array>
<string>{{.Scheme}}</string>
</array>
<key>CFBundleTypeRole</key>
<string>{{.Role}}</string>
</dict>
{{end}}
</array>
{{end}}
</dict>
</plist>
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{
"fixed": {
"file_version": "{{.Info.ProductVersion}}"
},
"info": {
"0000": {
"ProductVersion": "{{.Info.ProductVersion}}",
"CompanyName": "{{.Info.CompanyName}}",
"FileDescription": "{{.Info.ProductName}}",
"LegalCopyright": "{{.Info.Copyright}}",
"ProductName": "{{.Info.ProductName}}",
"Comments": "{{.Info.Comments}}"
}
}
}
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Unicode true
####
## Please note: Template replacements don't work in this file. They are provided with default defines like
## mentioned underneath.
## If the keyword is not defined, "wails_tools.nsh" will populate them with the values from ProjectInfo.
## If they are defined here, "wails_tools.nsh" will not touch them. This allows to use this project.nsi manually
## from outside of Wails for debugging and development of the installer.
##
## For development first make a wails nsis build to populate the "wails_tools.nsh":
## > wails build --target windows/amd64 --nsis
## Then you can call makensis on this file with specifying the path to your binary:
## For a AMD64 only installer:
## > makensis -DARG_WAILS_AMD64_BINARY=..\..\bin\app.exe
## For a ARM64 only installer:
## > makensis -DARG_WAILS_ARM64_BINARY=..\..\bin\app.exe
## For a installer with both architectures:
## > makensis -DARG_WAILS_AMD64_BINARY=..\..\bin\app-amd64.exe -DARG_WAILS_ARM64_BINARY=..\..\bin\app-arm64.exe
####
## The following information is taken from the ProjectInfo file, but they can be overwritten here.
####
## !define INFO_PROJECTNAME "MyProject" # Default "{{.Name}}"
## !define INFO_COMPANYNAME "MyCompany" # Default "{{.Info.CompanyName}}"
## !define INFO_PRODUCTNAME "MyProduct" # Default "{{.Info.ProductName}}"
## !define INFO_PRODUCTVERSION "1.0.0" # Default "{{.Info.ProductVersion}}"
## !define INFO_COPYRIGHT "Copyright" # Default "{{.Info.Copyright}}"
###
## !define PRODUCT_EXECUTABLE "Application.exe" # Default "${INFO_PROJECTNAME}.exe"
## !define UNINST_KEY_NAME "UninstKeyInRegistry" # Default "${INFO_COMPANYNAME}${INFO_PRODUCTNAME}"
####
## !define REQUEST_EXECUTION_LEVEL "admin" # Default "admin" see also https://nsis.sourceforge.io/Docs/Chapter4.html
####
## Include the wails tools
####
!include "wails_tools.nsh"
# The version information for this two must consist of 4 parts
VIProductVersion "${INFO_PRODUCTVERSION}.0"
VIFileVersion "${INFO_PRODUCTVERSION}.0"
VIAddVersionKey "CompanyName" "${INFO_COMPANYNAME}"
VIAddVersionKey "FileDescription" "${INFO_PRODUCTNAME} Installer"
VIAddVersionKey "ProductVersion" "${INFO_PRODUCTVERSION}"
VIAddVersionKey "FileVersion" "${INFO_PRODUCTVERSION}"
VIAddVersionKey "LegalCopyright" "${INFO_COPYRIGHT}"
VIAddVersionKey "ProductName" "${INFO_PRODUCTNAME}"
# Enable HiDPI support. https://nsis.sourceforge.io/Reference/ManifestDPIAware
ManifestDPIAware true
!include "MUI.nsh"
!define MUI_ICON "..\icon.ico"
!define MUI_UNICON "..\icon.ico"
# !define MUI_WELCOMEFINISHPAGE_BITMAP "resources\leftimage.bmp" #Include this to add a bitmap on the left side of the Welcome Page. Must be a size of 164x314
!define MUI_FINISHPAGE_NOAUTOCLOSE # Wait on the INSTFILES page so the user can take a look into the details of the installation steps
!define MUI_ABORTWARNING # This will warn the user if they exit from the installer.
!insertmacro MUI_PAGE_WELCOME # Welcome to the installer page.
# !insertmacro MUI_PAGE_LICENSE "resources\eula.txt" # Adds a EULA page to the installer
!insertmacro MUI_PAGE_DIRECTORY # In which folder install page.
!insertmacro MUI_PAGE_INSTFILES # Installing page.
!insertmacro MUI_PAGE_FINISH # Finished installation page.
!insertmacro MUI_UNPAGE_INSTFILES # Uinstalling page
!insertmacro MUI_LANGUAGE "English" # Set the Language of the installer
## The following two statements can be used to sign the installer and the uninstaller. The path to the binaries are provided in %1
#!uninstfinalize 'signtool --file "%1"'
#!finalize 'signtool --file "%1"'
Name "${INFO_PRODUCTNAME}"
OutFile "..\..\bin\${INFO_PROJECTNAME}-${ARCH}-installer.exe" # Name of the installer's file.
InstallDir "$PROGRAMFILES64\${INFO_COMPANYNAME}\${INFO_PRODUCTNAME}" # Default installing folder ($PROGRAMFILES is Program Files folder).
ShowInstDetails show # This will always show the installation details.
Function .onInit
!insertmacro wails.checkArchitecture
FunctionEnd
Section
!insertmacro wails.setShellContext
!insertmacro wails.webview2runtime
SetOutPath $INSTDIR
!insertmacro wails.files
CreateShortcut "$SMPROGRAMS\${INFO_PRODUCTNAME}.lnk" "$INSTDIR\${PRODUCT_EXECUTABLE}"
CreateShortCut "$DESKTOP\${INFO_PRODUCTNAME}.lnk" "$INSTDIR\${PRODUCT_EXECUTABLE}"
!insertmacro wails.associateFiles
!insertmacro wails.associateCustomProtocols
!insertmacro wails.writeUninstaller
SectionEnd
Section "uninstall"
!insertmacro wails.setShellContext
RMDir /r "$AppData\${PRODUCT_EXECUTABLE}" # Remove the WebView2 DataPath
RMDir /r $INSTDIR
Delete "$SMPROGRAMS\${INFO_PRODUCTNAME}.lnk"
Delete "$DESKTOP\${INFO_PRODUCTNAME}.lnk"
!insertmacro wails.unassociateFiles
!insertmacro wails.unassociateCustomProtocols
!insertmacro wails.deleteUninstaller
SectionEnd
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# DO NOT EDIT - Generated automatically by `wails build`
!include "x64.nsh"
!include "WinVer.nsh"
!include "FileFunc.nsh"
!ifndef INFO_PROJECTNAME
!define INFO_PROJECTNAME "{{.Name}}"
!endif
!ifndef INFO_COMPANYNAME
!define INFO_COMPANYNAME "{{.Info.CompanyName}}"
!endif
!ifndef INFO_PRODUCTNAME
!define INFO_PRODUCTNAME "{{.Info.ProductName}}"
!endif
!ifndef INFO_PRODUCTVERSION
!define INFO_PRODUCTVERSION "{{.Info.ProductVersion}}"
!endif
!ifndef INFO_COPYRIGHT
!define INFO_COPYRIGHT "{{.Info.Copyright}}"
!endif
!ifndef PRODUCT_EXECUTABLE
!define PRODUCT_EXECUTABLE "${INFO_PROJECTNAME}.exe"
!endif
!ifndef UNINST_KEY_NAME
!define UNINST_KEY_NAME "${INFO_COMPANYNAME}${INFO_PRODUCTNAME}"
!endif
!define UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINST_KEY_NAME}"
!ifndef REQUEST_EXECUTION_LEVEL
!define REQUEST_EXECUTION_LEVEL "admin"
!endif
RequestExecutionLevel "${REQUEST_EXECUTION_LEVEL}"
!ifdef ARG_WAILS_AMD64_BINARY
!define SUPPORTS_AMD64
!endif
!ifdef ARG_WAILS_ARM64_BINARY
!define SUPPORTS_ARM64
!endif
!ifdef SUPPORTS_AMD64
!ifdef SUPPORTS_ARM64
!define ARCH "amd64_arm64"
!else
!define ARCH "amd64"
!endif
!else
!ifdef SUPPORTS_ARM64
!define ARCH "arm64"
!else
!error "Wails: Undefined ARCH, please provide at least one of ARG_WAILS_AMD64_BINARY or ARG_WAILS_ARM64_BINARY"
!endif
!endif
!macro wails.checkArchitecture
!ifndef WAILS_WIN10_REQUIRED
!define WAILS_WIN10_REQUIRED "This product is only supported on Windows 10 (Server 2016) and later."
!endif
!ifndef WAILS_ARCHITECTURE_NOT_SUPPORTED
!define WAILS_ARCHITECTURE_NOT_SUPPORTED "This product can't be installed on the current Windows architecture. Supports: ${ARCH}"
!endif
${If} ${AtLeastWin10}
!ifdef SUPPORTS_AMD64
${if} ${IsNativeAMD64}
Goto ok
${EndIf}
!endif
!ifdef SUPPORTS_ARM64
${if} ${IsNativeARM64}
Goto ok
${EndIf}
!endif
IfSilent silentArch notSilentArch
silentArch:
SetErrorLevel 65
Abort
notSilentArch:
MessageBox MB_OK "${WAILS_ARCHITECTURE_NOT_SUPPORTED}"
Quit
${else}
IfSilent silentWin notSilentWin
silentWin:
SetErrorLevel 64
Abort
notSilentWin:
MessageBox MB_OK "${WAILS_WIN10_REQUIRED}"
Quit
${EndIf}
ok:
!macroend
!macro wails.files
!ifdef SUPPORTS_AMD64
${if} ${IsNativeAMD64}
File "/oname=${PRODUCT_EXECUTABLE}" "${ARG_WAILS_AMD64_BINARY}"
${EndIf}
!endif
!ifdef SUPPORTS_ARM64
${if} ${IsNativeARM64}
File "/oname=${PRODUCT_EXECUTABLE}" "${ARG_WAILS_ARM64_BINARY}"
${EndIf}
!endif
!macroend
!macro wails.writeUninstaller
WriteUninstaller "$INSTDIR\uninstall.exe"
SetRegView 64
WriteRegStr HKLM "${UNINST_KEY}" "Publisher" "${INFO_COMPANYNAME}"
WriteRegStr HKLM "${UNINST_KEY}" "DisplayName" "${INFO_PRODUCTNAME}"
WriteRegStr HKLM "${UNINST_KEY}" "DisplayVersion" "${INFO_PRODUCTVERSION}"
WriteRegStr HKLM "${UNINST_KEY}" "DisplayIcon" "$INSTDIR\${PRODUCT_EXECUTABLE}"
WriteRegStr HKLM "${UNINST_KEY}" "UninstallString" "$\"$INSTDIR\uninstall.exe$\""
WriteRegStr HKLM "${UNINST_KEY}" "QuietUninstallString" "$\"$INSTDIR\uninstall.exe$\" /S"
${GetSize} "$INSTDIR" "/S=0K" $0 $1 $2
IntFmt $0 "0x%08X" $0
WriteRegDWORD HKLM "${UNINST_KEY}" "EstimatedSize" "$0"
!macroend
!macro wails.deleteUninstaller
Delete "$INSTDIR\uninstall.exe"
SetRegView 64
DeleteRegKey HKLM "${UNINST_KEY}"
!macroend
!macro wails.setShellContext
${If} ${REQUEST_EXECUTION_LEVEL} == "admin"
SetShellVarContext all
${else}
SetShellVarContext current
${EndIf}
!macroend
# Install webview2 by launching the bootstrapper
# See https://docs.microsoft.com/en-us/microsoft-edge/webview2/concepts/distribution#online-only-deployment
!macro wails.webview2runtime
!ifndef WAILS_INSTALL_WEBVIEW_DETAILPRINT
!define WAILS_INSTALL_WEBVIEW_DETAILPRINT "Installing: WebView2 Runtime"
!endif
SetRegView 64
# If the admin key exists and is not empty then webview2 is already installed
ReadRegStr $0 HKLM "SOFTWARE\WOW6432Node\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}" "pv"
${If} $0 != ""
Goto ok
${EndIf}
${If} ${REQUEST_EXECUTION_LEVEL} == "user"
# If the installer is run in user level, check the user specific key exists and is not empty then webview2 is already installed
ReadRegStr $0 HKCU "Software\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}" "pv"
${If} $0 != ""
Goto ok
${EndIf}
${EndIf}
SetDetailsPrint both
DetailPrint "${WAILS_INSTALL_WEBVIEW_DETAILPRINT}"
SetDetailsPrint listonly
InitPluginsDir
CreateDirectory "$pluginsdir\webview2bootstrapper"
SetOutPath "$pluginsdir\webview2bootstrapper"
File "tmp\MicrosoftEdgeWebview2Setup.exe"
ExecWait '"$pluginsdir\webview2bootstrapper\MicrosoftEdgeWebview2Setup.exe" /silent /install'
SetDetailsPrint both
ok:
!macroend
# Copy of APP_ASSOCIATE and APP_UNASSOCIATE macros from here https://gist.github.com/nikku/281d0ef126dbc215dd58bfd5b3a5cd5b
!macro APP_ASSOCIATE EXT FILECLASS DESCRIPTION ICON COMMANDTEXT COMMAND
; Backup the previously associated file class
ReadRegStr $R0 SHELL_CONTEXT "Software\Classes\.${EXT}" ""
WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "${FILECLASS}_backup" "$R0"
WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "" "${FILECLASS}"
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}" "" `${DESCRIPTION}`
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\DefaultIcon" "" `${ICON}`
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell" "" "open"
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell\open" "" `${COMMANDTEXT}`
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell\open\command" "" `${COMMAND}`
!macroend
!macro APP_UNASSOCIATE EXT FILECLASS
; Backup the previously associated file class
ReadRegStr $R0 SHELL_CONTEXT "Software\Classes\.${EXT}" `${FILECLASS}_backup`
WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "" "$R0"
DeleteRegKey SHELL_CONTEXT `Software\Classes\${FILECLASS}`
!macroend
!macro wails.associateFiles
; Create file associations
{{range .Info.FileAssociations}}
!insertmacro APP_ASSOCIATE "{{.Ext}}" "{{.Name}}" "{{.Description}}" "$INSTDIR\{{.IconName}}.ico" "Open with ${INFO_PRODUCTNAME}" "$INSTDIR\${PRODUCT_EXECUTABLE} $\"%1$\""
File "..\{{.IconName}}.ico"
{{end}}
!macroend
!macro wails.unassociateFiles
; Delete app associations
{{range .Info.FileAssociations}}
!insertmacro APP_UNASSOCIATE "{{.Ext}}" "{{.Name}}"
Delete "$INSTDIR\{{.IconName}}.ico"
{{end}}
!macroend
!macro CUSTOM_PROTOCOL_ASSOCIATE PROTOCOL DESCRIPTION ICON COMMAND
DeleteRegKey SHELL_CONTEXT "Software\Classes\${PROTOCOL}"
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}" "" "${DESCRIPTION}"
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}" "URL Protocol" ""
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}\DefaultIcon" "" "${ICON}"
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}\shell" "" ""
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}\shell\open" "" ""
WriteRegStr SHELL_CONTEXT "Software\Classes\${PROTOCOL}\shell\open\command" "" "${COMMAND}"
!macroend
!macro CUSTOM_PROTOCOL_UNASSOCIATE PROTOCOL
DeleteRegKey SHELL_CONTEXT "Software\Classes\${PROTOCOL}"
!macroend
!macro wails.associateCustomProtocols
; Create custom protocols associations
{{range .Info.Protocols}}
!insertmacro CUSTOM_PROTOCOL_ASSOCIATE "{{.Scheme}}" "{{.Description}}" "$INSTDIR\${PRODUCT_EXECUTABLE},0" "$INSTDIR\${PRODUCT_EXECUTABLE} $\"%1$\""
{{end}}
!macroend
!macro wails.unassociateCustomProtocols
; Delete app custom protocol associations
{{range .Info.Protocols}}
!insertmacro CUSTOM_PROTOCOL_UNASSOCIATE "{{.Scheme}}"
{{end}}
!macroend
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<assemblyIdentity type="win32" name="com.wails.{{.Name}}" version="{{.Info.ProductVersion}}.0" processorArchitecture="*"/>
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
</dependentAssembly>
</dependency>
<asmv3:application>
<asmv3:windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware> <!-- fallback for Windows 7 and 8 -->
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">permonitorv2,permonitor</dpiAwareness> <!-- falls back to per-monitor if per-monitor v2 is not supported -->
</asmv3:windowsSettings>
</asmv3:application>
</assembly>
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta content="width=device-width, initial-scale=1.0" name="viewport">
<title>wis-free-v3 Settings</title>
<link rel="stylesheet" href="./src/style.css">
</head>
<body>
<div id="app" class="container">
<!-- Header -->
<div class="flex-between" style="margin-bottom: 30px;">
<h1 style="margin: 0;">wis-free-v3 Settings</h1>
<div style="color: var(--text-muted); font-size: 12px;">v1.0.0</div>
</div>
<div id="saveStatus" class="save-status">Settings Saved!</div>
<!-- Settings Form -->
<div id="settingsForm">
<!-- API Key -->
<div class="section">
<label>Groq API Key</label>
<div class="form-control">
<div class="flex-row">
<div class="input-wrapper">
<input type="password" id="apiKey" placeholder="gsk_...">
<button class="eye-btn" onclick="toggleApiKey()" id="eyeBtn">👁️</button>
</div>
<button onclick="saveApiKey()">Save</button>
</div>
</div>
<p style="font-size: 12px; color: var(--text-muted); margin-top: 8px;">
Get your free API key at <a href="https://console.groq.com/keys" target="_blank"
style="color: var(--primary);">console.groq.com/keys</a>
</p>
</div>
<!-- Shortcut -->
<div class="section">
<label>Shortcut (Hold to Record)</label>
<div class="form-control">
<div class="flex-row">
<div class="input-wrapper">
<input type="text" id="shortcutInput" placeholder="Click Record to set..." readonly>
</div>
<button onclick="recordShortcut()" id="recordBtn">Record</button>
</div>
</div>
<p style="font-size: 12px; color: var(--text-muted); margin-top: 8px;">
Click Record, then press your desired key combination (e.g., Ctrl+X)
</p>
</div>
<!-- Whisper Model -->
<div class="section">
<label>Whisper Model</label>
<select id="whisperModel" onchange="saveWhisperModel()" class="form-control">
<option value="whisper-large-v3-turbo">whisper-large-v3-turbo (Recommended)</option>
<option value="whisper-large-v3">whisper-large-v3</option>
</select>
</div>
<!-- Language -->
<div class="section">
<label>Transcription Language</label>
<select id="language" onchange="saveLanguage()" class="form-control">
<option value="en">English (en)</option>
<option value="es">Spanish (es)</option>
</select>
<p style="font-size: 11px; color: var(--text-muted); margin-top: 5px;">Specifying language reduces latency and improves accuracy.</p>
</div>
<!-- AI Model -->
<div class="section">
<label>AI Model (Text Refinement)</label>
<select id="aiModel" onchange="saveAiModel()" class="form-control">
<option value="None">None (Skip Refinement)</option>
<option value="openai/gpt-oss-120b-high">openai/gpt-oss-120b (high reasoning)</option>
<option value="openai/gpt-oss-120b">openai/gpt-oss-120b (low reasoning)</option>
<option value="openai/gpt-oss-20b-high">openai/gpt-oss-20b (high reasoning)</option>
<option value="openai/gpt-oss-20b">openai/gpt-oss-20b (low reasoning)</option>
<option value="llama-3.3-70b-versatile">llama-3.3-70b-versatile</option>
<option value="llama-3.1-8b-instant">llama-3.1-8b-instant (faster)</option>
</select>
</div>
<!-- Microphone -->
<div class="section">
<label>Microphone</label>
<select id="micDevice" onchange="saveMicDevice()" class="form-control">
<option value="default">System Default</option>
</select>
</div>
<!-- AI Prompt -->
<div class="section">
<label>AI Prompt (System Message)</label>
<textarea id="aiPrompt" rows="3" placeholder="Custom instructions for text refinement..."
class="form-control"></textarea>
<div style="text-align: right; margin-top: 10px;">
<button onclick="savePrompt()">Save Prompt</button>
</div>
</div>
<!-- Startup -->
<div class="section flex-between">
<span style="font-weight: 500;">Run on Windows Startup</span>
<label class="flex-row" style="margin: 0; cursor: pointer;">
<input type="checkbox" id="startupToggle" onchange="toggleStartup()" style="width: auto;">
<span>Enable</span>
</label>
</div>
<!-- History -->
<div class="section">
<div class="flex-between" style="margin-bottom: 10px;">
<label style="margin: 0;">Transcription History</label>
<button onclick="clearHistory()"
style="background: transparent; color: #f87171; padding: 0; font-size: 12px;">Clear</button>
</div>
<div id="historyList" class="history-list">
<div style="text-align: center; color: var(--text-muted); padding: 20px;">No history yet.</div>
</div>
</div>
<!-- Offline Mode -->
<div class="section"
style="margin-top: 30px; padding-top: 20px; border-top: 1px solid var(--border-color);">
<label>Offline Whisper</label>
<!-- Online/Offline Status -->
<div id="connectionStatus"
style="margin-bottom: 15px; padding: 10px; border-radius: 8px; text-align: center;">
Checking connection...
</div>
<!-- Whisper Status -->
<div id="whisperSection">
<div id="whisperNotInstalled">
<p style="font-size: 13px; color: var(--text-muted); margin-bottom: 15px;">
Install offline transcription for use without internet. Uses GPU acceleration if available.
</p>
<div style="margin-bottom: 15px;">
<label style="font-size: 12px;">Model Size:</label>
<select id="whisperModelSelect" style="margin-top: 5px;" class="form-control">
<option value="tiny">Tiny (75 MB) - Fastest</option>
<option value="base">Base (150 MB) - Fast</option>
<option value="small" selected>Small (500 MB) - Recommended</option>
<option value="medium">Medium (1.5 GB) - High Quality</option>
</select>
</div>
<button onclick="installWhisper()" id="installBtn"
style="background: linear-gradient(135deg, #6366f1, #8b5cf6); padding: 12px 24px; font-size: 14px; width: 100%;">
🚀 Install Offline Whisper
</button>
</div>
<div id="whisperInstalled" style="display: none;">
<div
style="background: rgba(34, 197, 94, 0.1); border: 1px solid rgba(34, 197, 94, 0.3); border-radius: 8px; padding: 15px; margin-bottom: 15px;">
<div style="color: #22c55e; font-weight: 500;">✓ Offline Whisper Installed</div>
<div style="font-size: 12px; color: var(--text-muted); margin-top: 5px;">
Model: <span id="installedModel">-</span>
</div>
</div>
<p style="font-size: 12px; color: var(--text-muted); margin-bottom: 15px;">
Select "Local - Whisper" in the Whisper Model dropdown above to use offline transcription.
</p>
<button onclick="uninstallWhisper()"
style="background: transparent; border: 1px solid #f87171; color: #f87171; padding: 10px 20px; font-size: 13px;">
🗑️ Uninstall Offline Whisper
</button>
</div>
</div>
</div>
</div>
</div>
<script type="module">
let apiKeyVisible = false;
// Toggle API key visibility
window.toggleApiKey = function () {
const input = document.getElementById('apiKey');
const btn = document.getElementById('eyeBtn');
apiKeyVisible = !apiKeyVisible;
input.type = apiKeyVisible ? 'text' : 'password';
btn.textContent = apiKeyVisible ? '🙈' : '👁️';
};
// Record shortcut
window.recordShortcut = function () {
const btn = document.getElementById('recordBtn');
const input = document.getElementById('shortcutInput');
btn.textContent = 'Recording...';
btn.disabled = true;
input.value = '';
let lastShortcut = '';
const keydownHandler = (e) => {
e.preventDefault();
e.stopPropagation();
const mods = [];
if (e.ctrlKey) mods.push('ctrl');
if (e.altKey) mods.push('alt');
if (e.shiftKey) mods.push('shift');
if (e.metaKey || e.key === 'Meta' || e.key === 'OS') mods.push('win');
let key = e.key.toLowerCase();
if (key === 'control') key = 'ctrl';
if (key === 'alt') key = 'alt';
if (key === 'shift') key = 'shift';
if (key === 'meta' || key === 'os') key = 'win';
if (key === ' ') key = 'space';
const parts = new Set(mods);
parts.add(key);
// Order them: modifiers first, then the latest key
const partsArray = Array.from(parts).filter(p => p !== key);
partsArray.push(key);
lastShortcut = partsArray.join('+');
input.value = lastShortcut;
// Finalize immediately if a non-modifier key is pressed
if (!['ctrl', 'alt', 'shift', 'win'].includes(key)) {
finish();
}
};
const keyupHandler = (e) => {
e.preventDefault();
e.stopPropagation();
// Finalize when keys are released if we have a valid shortcut
if (lastShortcut) {
// Check if it's a modifier-only shortcut that we should finalize
const isModifierOnly = lastShortcut.split('+').every(p => ['ctrl', 'alt', 'shift', 'win'].includes(p));
if (isModifierOnly && lastShortcut.includes('+')) {
// Wait a tiny bit to see if they press another key, but usually release means they are done
setTimeout(finish, 100);
} else if (!e.ctrlKey && !e.altKey && !e.shiftKey && !e.metaKey) {
finish();
}
}
};
const finish = () => {
if (!lastShortcut) {
btn.textContent = 'Record';
btn.disabled = false;
cleanup();
return;
}
window.go.main.App.SaveSettings({ shortcut: lastShortcut }).then(() => {
btn.textContent = 'Record';
btn.disabled = false;
cleanup();
});
};
const cleanup = () => {
window.removeEventListener('keydown', keydownHandler, true);
window.removeEventListener('keyup', keyupHandler, true);
};
window.addEventListener('keydown', keydownHandler, true);
window.addEventListener('keyup', keyupHandler, true);
};
// Load settings on page load
async function loadSettings() {
try {
const settings = await window.go.main.App.GetSettings();
document.getElementById('apiKey').value = settings.api_key || '';
document.getElementById('shortcutInput').value = settings.shortcut || 'alt+z';
document.getElementById('whisperModel').value = settings.whisper_model || 'whisper-large-v3-turbo';
document.getElementById('aiModel').value = settings.ai_model || 'llama-3.3-70b-versatile';
document.getElementById('aiPrompt').value = settings.ai_prompt || '';
document.getElementById('language').value = settings.language || 'en';
document.getElementById('startupToggle').checked = settings.startup || false;
// History
const history = settings.history || [];
const container = document.getElementById('historyList');
if (history.length > 0) {
container.innerHTML = '';
[...history].reverse().forEach(item => {
const el = document.createElement('div');
el.className = 'history-item';
const time = document.createElement('span');
time.className = 'history-time';
time.textContent = new Date(item.timestamp).toLocaleString(undefined, {
month: 'short', day: 'numeric', hour: '2-digit', minute: '2-digit'
});
const text = document.createElement('div');
text.textContent = item.text;
el.appendChild(time);
el.appendChild(text);
container.appendChild(el);
});
}
} catch (err) {
console.error("Failed to load settings:", err);
}
}
// Load mics
async function loadMics() {
try {
const mics = await window.go.main.App.GetMicrophones();
const select = document.getElementById('micDevice');
mics.forEach(mic => {
if (mic.index !== -1) {
const opt = document.createElement('option');
opt.value = mic.index;
opt.textContent = mic.name;
select.appendChild(opt);
}
});
} catch (err) {
console.error("Failed to load mics:", err);
}
}
// Save functions
window.saveApiKey = async function () {
const key = document.getElementById('apiKey').value.trim();
await window.go.main.App.SaveSettings({ api_key: key });
showSaveStatus();
};
function showSaveStatus(message = 'Settings Saved!') {
const el = document.getElementById('saveStatus');
el.textContent = message;
el.classList.add('show');
setTimeout(() => el.classList.remove('show'), 2000);
}
window.saveWhisperModel = async function () {
await window.go.main.App.SaveSettings({ whisper_model: document.getElementById('whisperModel').value });
showSaveStatus();
};
window.saveAiModel = async function () {
await window.go.main.App.SaveSettings({ ai_model: document.getElementById('aiModel').value });
showSaveStatus();
};
window.saveLanguage = async function () {
await window.go.main.App.SaveSettings({ language: document.getElementById('language').value });
showSaveStatus('Language Saved!');
};
window.saveMicDevice = async function () {
const val = document.getElementById('micDevice').value;
await window.go.main.App.SaveSettings({ microphone_device: val === 'default' ? null : parseInt(val) });
showSaveStatus();
};
window.savePrompt = async function () {
await window.go.main.App.SaveSettings({ ai_prompt: document.getElementById('aiPrompt').value.trim() });
showSaveStatus('Prompt Saved!');
};
window.toggleStartup = async function () {
await window.go.main.App.ToggleStartup(document.getElementById('startupToggle').checked);
};
window.clearHistory = async function () {
if (confirm('Clear all history?')) {
await window.go.main.App.ClearHistory();
document.getElementById('historyList').innerHTML = '<div style="text-align: center; color: var(--text-muted); padding: 20px;">No history yet.</div>';
}
};
// Check connection status
async function checkConnection() {
try {
const isOnline = await window.go.main.App.CheckOnline();
const statusEl = document.getElementById('connectionStatus');
if (isOnline) {
statusEl.innerHTML = '🟢 Online - Cloud transcription available';
statusEl.style.background = 'rgba(34, 197, 94, 0.1)';
statusEl.style.color = '#22c55e';
} else {
statusEl.innerHTML = '🔴 Offline - Install local Whisper for transcription';
statusEl.style.background = 'rgba(239, 68, 68, 0.1)';
statusEl.style.color = '#ef4444';
// Disable cloud AI options when offline
const aiSelect = document.getElementById('aiModel');
const whisperSelect = document.getElementById('whisperModel');
// Add offline notice to options
for (let opt of aiSelect.options) {
if (opt.value !== 'None' && !opt.value.startsWith('local-')) {
opt.disabled = true;
if (!opt.text.includes('(offline)')) {
opt.text += ' (offline)';
}
}
}
}
} catch (err) {
console.error('Connection check failed:', err);
}
}
// Check whisper installation status
async function checkWhisperStatus() {
try {
const info = await window.go.main.App.GetWhisperInfo();
const whisperSelect = document.getElementById('whisperModel');
// Remove any existing local option
const existingLocal = whisperSelect.querySelector('option[value^="local-"]');
if (existingLocal) existingLocal.remove();
if (info.installed) {
document.getElementById('whisperNotInstalled').style.display = 'none';
document.getElementById('whisperInstalled').style.display = 'block';
document.getElementById('installedModel').textContent = info.model + ' model';
// Add local option to whisper dropdown
const localOption = document.createElement('option');
localOption.value = 'local-' + info.model;
localOption.textContent = '🖥️ Local - ' + info.model + ' (offline)';
localOption.style.fontWeight = 'bold';
whisperSelect.insertBefore(localOption, whisperSelect.firstChild);
} else {
document.getElementById('whisperNotInstalled').style.display = 'block';
document.getElementById('whisperInstalled').style.display = 'none';
}
} catch (err) {
console.error('Whisper status check failed:', err);
}
}
// Install whisper
window.installWhisper = async function () {
const model = document.getElementById('whisperModelSelect').value;
const btn = document.getElementById('installBtn');
btn.disabled = true;
btn.textContent = 'Starting installation...';
try {
const result = await window.go.main.App.InstallWhisper(model);
alert(result + '\n\nA terminal window will open showing the installation progress. This may take several minutes depending on your internet speed.');
// Check status after a delay
setTimeout(checkWhisperStatus, 5000);
} catch (err) {
alert('Installation failed: ' + err);
}
btn.disabled = false;
btn.textContent = '🚀 Install Offline Whisper';
};
// Uninstall whisper
window.uninstallWhisper = async function () {
if (!confirm('Are you sure you want to uninstall offline Whisper? This will delete the downloaded model.')) {
return;
}
try {
const result = await window.go.main.App.UninstallWhisper();
alert(result);
checkWhisperStatus();
} catch (err) {
alert('Uninstall failed: ' + err);
}
};
// Init
loadSettings();
loadMics();
checkConnection();
checkWhisperStatus();
</script>
</body>
</html>
+653
View File
@@ -0,0 +1,653 @@
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"dev": true,
"license": "ISC"
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"dev": true,
"funding": [
{
"type": "opencollective",
"url": "https://opencollective.com/postcss/"
},
{
"type": "tidelift",
"url": "https://tidelift.com/funding/github/npm/postcss"
},
{
"type": "github",
"url": "https://github.com/sponsors/ai"
}
],
"license": "MIT",
"dependencies": {
"nanoid": "^3.3.11",
"picocolors": "^1.1.1",
"source-map-js": "^1.2.1"
},
"engines": {
"node": "^10 || ^12 || >=14"
}
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"version": "1.22.11",
"resolved": "https://registry.npmjs.org/resolve/-/resolve-1.22.11.tgz",
"integrity": "sha512-RfqAvLnMl313r7c9oclB1HhUEAezcpLjz95wFH4LVuhk9JF/r22qmVP9AMmOU4vMX7Q8pN8jwNg/CSpdFnMjTQ==",
"dev": true,
"license": "MIT",
"dependencies": {
"is-core-module": "^2.16.1",
"path-parse": "^1.0.7",
"supports-preserve-symlinks-flag": "^1.0.0"
},
"bin": {
"resolve": "bin/resolve"
},
"engines": {
"node": ">= 0.4"
},
"funding": {
"url": "https://github.com/sponsors/ljharb"
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"license": "MIT",
"bin": {
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},
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"fsevents": "~2.3.2"
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"dev": true,
"license": "MIT",
"engines": {
"node": ">= 0.4"
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"url": "https://github.com/sponsors/ljharb"
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"resolved": "https://registry.npmjs.org/vite/-/vite-3.2.11.tgz",
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"dev": true,
"license": "MIT",
"dependencies": {
"esbuild": "^0.15.9",
"postcss": "^8.4.18",
"resolve": "^1.22.1",
"rollup": "^2.79.1"
},
"bin": {
"vite": "bin/vite.js"
},
"engines": {
"node": "^14.18.0 || >=16.0.0"
},
"optionalDependencies": {
"fsevents": "~2.3.2"
},
"peerDependencies": {
"@types/node": ">= 14",
"less": "*",
"sass": "*",
"stylus": "*",
"sugarss": "*",
"terser": "^5.4.0"
},
"peerDependenciesMeta": {
"@types/node": {
"optional": true
},
"less": {
"optional": true
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"sass": {
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"terser": {
"optional": true
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}
+13
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@@ -0,0 +1,13 @@
{
"name": "frontend",
"private": true,
"version": "0.0.0",
"scripts": {
"dev": "vite",
"build": "vite build",
"preview": "vite preview"
},
"devDependencies": {
"vite": "^3.0.7"
}
}
+1
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@@ -0,0 +1 @@
be0c7dc3573b2470ab6a8ec4c48845b6
+54
View File
@@ -0,0 +1,54 @@
#logo {
display: block;
width: 50%;
height: 50%;
margin: auto;
padding: 10% 0 0;
background-position: center;
background-repeat: no-repeat;
background-size: 100% 100%;
background-origin: content-box;
}
.result {
height: 20px;
line-height: 20px;
margin: 1.5rem auto;
}
.input-box .btn {
width: 60px;
height: 30px;
line-height: 30px;
border-radius: 3px;
border: none;
margin: 0 0 0 20px;
padding: 0 8px;
cursor: pointer;
}
.input-box .btn:hover {
background-image: linear-gradient(to top, #cfd9df 0%, #e2ebf0 100%);
color: #333333;
}
.input-box .input {
border: none;
border-radius: 3px;
outline: none;
height: 30px;
line-height: 30px;
padding: 0 10px;
background-color: rgba(240, 240, 240, 1);
-webkit-font-smoothing: antialiased;
}
.input-box .input:hover {
border: none;
background-color: rgba(255, 255, 255, 1);
}
.input-box .input:focus {
border: none;
background-color: rgba(255, 255, 255, 1);
}
+93
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@@ -0,0 +1,93 @@
Copyright 2016 The Nunito Project Authors (contact@sansoxygen.com),
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Binary file not shown.

After

Width:  |  Height:  |  Size: 136 KiB

+252
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// Main JavaScript for Settings UI
// Global state
let currentSettings = {};
let apiKeyVisible = true;
// Initialize
document.addEventListener('DOMContentLoaded', async () => {
await loadSettings();
await loadMicrophones();
// Show form after loading
document.getElementById('loadingIndicator').style.display = 'none';
document.getElementById('settingsForm').style.display = 'block';
});
// Load settings from backend
async function loadSettings() {
try {
const settings = await window.go.main.App.GetSettings();
currentSettings = settings;
console.log("Loaded settings:", settings);
// Populate fields
document.getElementById('apiKey').value = settings.api_key || '';
document.getElementById('shortcutInput').value = settings.shortcut || 'alt+z';
document.getElementById('whisperModel').value = settings.whisper_model || 'whisper-large-v3-turbo';
document.getElementById('aiModel').value = settings.ai_model || 'llama-3.3-70b-versatile';
document.getElementById('aiPrompt').value = settings.ai_prompt || '';
document.getElementById('startupToggle').checked = settings.startup || false;
// Load history
renderHistory(settings.history || []);
} catch (err) {
console.error("Failed to load settings:", err);
alert("Failed to load settings: " + err);
}
}
// Load microphones
async function loadMicrophones() {
try {
const mics = await window.go.main.App.GetMicrophones();
const select = document.getElementById('micDevice');
// Keep default option
select.innerHTML = '<option value="default">System Default</option>';
mics.forEach(mic => {
if (mic.index !== -1) {
const option = document.createElement('option');
option.value = mic.index;
option.textContent = mic.name;
select.appendChild(option);
}
});
// Set current selection
if (currentSettings.microphone_device !== null && currentSettings.microphone_device !== undefined) {
select.value = currentSettings.microphone_device;
} else {
select.value = "default";
}
} catch (err) {
console.error("Failed to load microphones:", err);
}
}
// Render history list
function renderHistory(history) {
const container = document.getElementById('historyList');
container.innerHTML = '';
if (!history || history.length === 0) {
container.innerHTML = '<div style="text-align: center; color: var(--text-muted); padding: 20px;">No history yet. Use your shortcut to start recording!</div>';
return;
}
// Show newest first
const sorted = [...history].reverse();
sorted.forEach(item => {
const el = document.createElement('div');
el.className = 'history-item';
const time = new Date(item.timestamp).toLocaleString();
el.innerHTML = `
<div class="history-time">${time}</div>
<div style="white-space: pre-wrap;">${escapeHtml(item.text)}</div>
`;
container.appendChild(el);
});
}
// Toggle API key visibility
function toggleApiKeyVisibility() {
const input = document.getElementById('apiKey');
const btn = document.getElementById('toggleKeyBtn');
if (apiKeyVisible) {
input.type = 'password';
btn.textContent = 'Show';
apiKeyVisible = false;
} else {
input.type = 'text';
btn.textContent = 'Hide';
apiKeyVisible = true;
}
}
// Save API Key
async function saveApiKey() {
const key = document.getElementById('apiKey').value.trim();
if (!key) {
alert('Please enter an API key');
return;
}
await saveSetting('api_key', key);
showToast('API Key saved');
}
// Save Shortcut
async function saveShortcut() {
const shortcut = document.getElementById('shortcutInput').value.trim().toLowerCase();
if (!shortcut) {
alert('Please enter a shortcut');
return;
}
const parts = shortcut.split('+');
if (parts.length < 2) {
alert('Shortcut must have a modifier + key (e.g., ctrl+x)');
return;
}
await saveSetting('shortcut', shortcut);
showToast('Shortcut saved: ' + shortcut);
}
// Save Whisper Model
async function saveWhisperModel() {
const model = document.getElementById('whisperModel').value;
await saveSetting('whisper_model', model);
showToast('Whisper model saved');
}
// Save AI Model
async function saveAiModel() {
const model = document.getElementById('aiModel').value;
await saveSetting('ai_model', model);
showToast('AI model saved');
}
// Save Microphone
async function saveMicDevice() {
const val = document.getElementById('micDevice').value;
let device = null;
if (val !== "default") {
device = parseInt(val);
}
await saveSetting('microphone_device', device);
showToast('Microphone saved');
}
// Save Prompt
async function savePrompt() {
const prompt = document.getElementById('aiPrompt').value.trim();
await saveSetting('ai_prompt', prompt);
showToast('Prompt saved');
}
// Toggle Startup
async function toggleStartup() {
const enabled = document.getElementById('startupToggle').checked;
try {
const result = await window.go.main.App.ToggleStartup(enabled);
if (result !== "Success") {
alert("Failed to update startup: " + result);
document.getElementById('startupToggle').checked = !enabled;
}
} catch (err) {
console.error("Failed to toggle startup:", err);
}
}
// Clear History
async function clearHistory() {
if (confirm("Are you sure you want to clear all history?")) {
await window.go.main.App.ClearHistory();
renderHistory([]);
}
}
// Helper to save a single setting
async function saveSetting(key, value) {
try {
const settings = {};
settings[key] = value;
const result = await window.go.main.App.SaveSettings(settings);
currentSettings[key] = value;
return result;
} catch (err) {
console.error(`Failed to save ${key}:`, err);
alert(`Failed to save setting: ${err}`);
}
}
// Helper to escape HTML
function escapeHtml(text) {
const div = document.createElement('div');
div.textContent = text;
return div.innerHTML;
}
// Toast notification
function showToast(msg) {
console.log(msg);
// Create toast element
let toast = document.getElementById('toast');
if (!toast) {
toast = document.createElement('div');
toast.id = 'toast';
toast.style.cssText = `
position: fixed;
bottom: 20px;
left: 50%;
transform: translateX(-50%);
background: var(--primary);
color: white;
padding: 12px 24px;
border-radius: 8px;
font-weight: 500;
z-index: 1000;
opacity: 0;
transition: opacity 0.3s;
`;
document.body.appendChild(toast);
}
toast.textContent = msg;
toast.style.opacity = '1';
setTimeout(() => {
toast.style.opacity = '0';
}, 2000);
}
+252
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:root {
--bg-color: #0b0f1a;
--card-bg: rgba(30, 41, 59, 0.7);
--input-bg: rgba(51, 65, 85, 0.5);
--text-color: #f8fafc;
--text-muted: #94a3b8;
--primary-color: #3b82f6;
--primary-hover: #2563eb;
--accent-color: #6366f1;
--border-color: rgba(75, 85, 99, 0.4);
--success-color: #10b981;
--glass-border: rgba(255, 255, 255, 0.1);
}
body {
background: radial-gradient(circle at top right, #1e293b, #0b0f1a);
color: var(--text-color);
font-family: 'Inter', system-ui, -apple-system, sans-serif;
margin: 0;
padding: 30px;
min-height: 100vh;
letter-spacing: -0.01em;
}
.container {
max-width: 720px;
margin: 0 auto;
}
h1 {
font-size: 28px;
font-weight: 700;
background: linear-gradient(135deg, #60a5fa, #a78bfa);
-webkit-background-clip: text;
background-clip: text;
-webkit-text-fill-color: transparent;
margin-bottom: 30px;
}
.section {
background: var(--card-bg);
backdrop-filter: blur(12px);
-webkit-backdrop-filter: blur(12px);
padding: 24px;
border-radius: 16px;
margin-bottom: 24px;
border: 1px solid var(--glass-border);
box-shadow: 0 10px 15px -3px rgba(0, 0, 0, 0.2);
transition: transform 0.2s ease;
}
.section:hover {
border-color: rgba(255, 255, 255, 0.2);
}
label {
display: block;
color: var(--text-muted);
font-size: 13px;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.05em;
margin-bottom: 10px;
}
input[type="text"],
input[type="password"],
select,
textarea {
width: 100%;
background: var(--input-bg);
border: 1px solid var(--border-color);
color: white;
padding: 12px 14px;
border-radius: 10px;
font-size: 14px;
transition: all 0.2s ease;
box-sizing: border-box;
}
textarea {
resize: vertical;
min-height: 80px;
}
input:focus,
select:focus,
textarea:focus {
outline: none;
border-color: var(--primary-color);
background: rgba(51, 65, 85, 0.8);
box-shadow: 0 0 0 3px rgba(59, 130, 246, 0.2);
}
.form-control {
max-width: 480px;
width: 100%;
}
.input-wrapper {
position: relative;
flex: 1;
min-width: 0;
}
.input-wrapper input {
width: 100%;
padding-right: 44px;
box-sizing: border-box;
display: block;
}
.eye-btn {
position: absolute;
right: 8px;
top: 50%;
transform: translateY(-50%);
background: transparent !important;
border: none !important;
box-shadow: none !important;
cursor: pointer;
padding: 4px !important;
font-size: 16px;
opacity: 0.5;
transition: opacity 0.2s;
line-height: 1;
display: flex;
align-items: center;
justify-content: center;
}
.eye-btn:hover {
opacity: 1;
transform: translateY(-50%) scale(1.1);
}
.save-status {
position: fixed;
bottom: 30px;
right: 30px;
background: var(--success-color);
color: white;
padding: 12px 24px;
border-radius: 12px;
font-weight: 600;
box-shadow: 0 10px 15px -3px rgba(0, 0, 0, 0.2);
transform: translateY(100px);
opacity: 0;
transition: all 0.3s cubic-bezier(0.4, 0, 0.2, 1);
z-index: 1000;
}
.save-status.show {
transform: translateY(0);
opacity: 1;
}
button {
background-color: var(--primary-color);
color: white;
border: none;
padding: 10px 20px;
border-radius: 10px;
cursor: pointer;
font-weight: 600;
font-size: 14px;
transition: all 0.2s cubic-bezier(0.4, 0, 0.2, 1);
box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.2);
white-space: nowrap;
flex-shrink: 0;
}
button:hover {
transform: translateY(-1px);
box-shadow: 0 10px 15px -3px rgba(0, 0, 0, 0.3);
background-color: var(--primary-hover);
}
button:active {
transform: translateY(0);
}
button[style*="background: transparent"] {
background: transparent !important;
box-shadow: none !important;
text-decoration: underline;
opacity: 0.7;
}
button[style*="background: transparent"]:hover {
opacity: 1;
}
.flex-row {
display: flex;
gap: 12px;
align-items: center;
flex-wrap: nowrap;
}
.flex-between {
display: flex;
justify-content: space-between;
align-items: center;
}
.history-list {
max-height: 250px;
overflow-y: auto;
margin-top: 10px;
padding-right: 5px;
}
.history-item {
background: rgba(255, 255, 255, 0.03);
padding: 14px;
border-radius: 12px;
margin-bottom: 10px;
border: 1px solid rgba(255, 255, 255, 0.05);
transition: all 0.2s ease;
}
.history-item:hover {
background: rgba(255, 255, 255, 0.06);
transform: translateX(2px);
}
.history-time {
color: var(--primary-color);
font-size: 11px;
font-weight: 700;
margin-bottom: 6px;
display: block;
}
/* Scrollbar excellence */
::-webkit-scrollbar {
width: 6px;
}
::-webkit-scrollbar-track {
background: transparent;
}
::-webkit-scrollbar-thumb {
background: var(--border-color);
border-radius: 10px;
}
::-webkit-scrollbar-thumb:hover {
background: var(--text-muted);
}
+14
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@@ -0,0 +1,14 @@
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
export function ClearHistory(): Promise<void>;
export function GetMicrophones(): Promise<Array<{ [key: string]: any }>>;
export function GetSettings(): Promise<{ [key: string]: any }>;
export function Greet(arg1: string): Promise<string>;
export function SaveSettings(arg1: { [key: string]: any }): Promise<string>;
export function ToggleStartup(arg1: boolean): Promise<string>;
+50
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@@ -0,0 +1,50 @@
// @ts-check
// This file is automatically generated. DO NOT EDIT
export function ClearHistory() {
return window['go']['main']['App']['ClearHistory']();
}
export function GetMicrophones() {
return window['go']['main']['App']['GetMicrophones']();
}
export function GetSettings() {
return window['go']['main']['App']['GetSettings']();
}
export function Greet(arg1) {
return window['go']['main']['App']['Greet'](arg1);
}
export function SaveSettings(arg1) {
return window['go']['main']['App']['SaveSettings'](arg1);
}
export function ToggleStartup(arg1) {
return window['go']['main']['App']['ToggleStartup'](arg1);
}
export function CheckOnline() {
return window['go']['main']['App']['CheckOnline']();
}
export function IsWhisperInstalled() {
return window['go']['main']['App']['IsWhisperInstalled']();
}
export function GetWhisperInfo() {
return window['go']['main']['App']['GetWhisperInfo']();
}
export function InstallWhisper(arg1) {
return window['go']['main']['App']['InstallWhisper'](arg1);
}
export function UninstallWhisper() {
return window['go']['main']['App']['UninstallWhisper']();
}
export function GetAvailableWhisperModels() {
return window['go']['main']['App']['GetAvailableWhisperModels']();
}
+24
View File
@@ -0,0 +1,24 @@
{
"name": "@wailsapp/runtime",
"version": "2.0.0",
"description": "Wails Javascript runtime library",
"main": "runtime.js",
"types": "runtime.d.ts",
"scripts": {
},
"repository": {
"type": "git",
"url": "git+https://github.com/wailsapp/wails.git"
},
"keywords": [
"Wails",
"Javascript",
"Go"
],
"author": "Lea Anthony <lea.anthony@gmail.com>",
"license": "MIT",
"bugs": {
"url": "https://github.com/wailsapp/wails/issues"
},
"homepage": "https://github.com/wailsapp/wails#readme"
}
+249
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@@ -0,0 +1,249 @@
/*
_ __ _ __
| | / /___ _(_) /____
| | /| / / __ `/ / / ___/
| |/ |/ / /_/ / / (__ )
|__/|__/\__,_/_/_/____/
The electron alternative for Go
(c) Lea Anthony 2019-present
*/
export interface Position {
x: number;
y: number;
}
export interface Size {
w: number;
h: number;
}
export interface Screen {
isCurrent: boolean;
isPrimary: boolean;
width : number
height : number
}
// Environment information such as platform, buildtype, ...
export interface EnvironmentInfo {
buildType: string;
platform: string;
arch: string;
}
// [EventsEmit](https://wails.io/docs/reference/runtime/events#eventsemit)
// emits the given event. Optional data may be passed with the event.
// This will trigger any event listeners.
export function EventsEmit(eventName: string, ...data: any): void;
// [EventsOn](https://wails.io/docs/reference/runtime/events#eventson) sets up a listener for the given event name.
export function EventsOn(eventName: string, callback: (...data: any) => void): () => void;
// [EventsOnMultiple](https://wails.io/docs/reference/runtime/events#eventsonmultiple)
// sets up a listener for the given event name, but will only trigger a given number times.
export function EventsOnMultiple(eventName: string, callback: (...data: any) => void, maxCallbacks: number): () => void;
// [EventsOnce](https://wails.io/docs/reference/runtime/events#eventsonce)
// sets up a listener for the given event name, but will only trigger once.
export function EventsOnce(eventName: string, callback: (...data: any) => void): () => void;
// [EventsOff](https://wails.io/docs/reference/runtime/events#eventsoff)
// unregisters the listener for the given event name.
export function EventsOff(eventName: string, ...additionalEventNames: string[]): void;
// [EventsOffAll](https://wails.io/docs/reference/runtime/events#eventsoffall)
// unregisters all listeners.
export function EventsOffAll(): void;
// [LogPrint](https://wails.io/docs/reference/runtime/log#logprint)
// logs the given message as a raw message
export function LogPrint(message: string): void;
// [LogTrace](https://wails.io/docs/reference/runtime/log#logtrace)
// logs the given message at the `trace` log level.
export function LogTrace(message: string): void;
// [LogDebug](https://wails.io/docs/reference/runtime/log#logdebug)
// logs the given message at the `debug` log level.
export function LogDebug(message: string): void;
// [LogError](https://wails.io/docs/reference/runtime/log#logerror)
// logs the given message at the `error` log level.
export function LogError(message: string): void;
// [LogFatal](https://wails.io/docs/reference/runtime/log#logfatal)
// logs the given message at the `fatal` log level.
// The application will quit after calling this method.
export function LogFatal(message: string): void;
// [LogInfo](https://wails.io/docs/reference/runtime/log#loginfo)
// logs the given message at the `info` log level.
export function LogInfo(message: string): void;
// [LogWarning](https://wails.io/docs/reference/runtime/log#logwarning)
// logs the given message at the `warning` log level.
export function LogWarning(message: string): void;
// [WindowReload](https://wails.io/docs/reference/runtime/window#windowreload)
// Forces a reload by the main application as well as connected browsers.
export function WindowReload(): void;
// [WindowReloadApp](https://wails.io/docs/reference/runtime/window#windowreloadapp)
// Reloads the application frontend.
export function WindowReloadApp(): void;
// [WindowSetAlwaysOnTop](https://wails.io/docs/reference/runtime/window#windowsetalwaysontop)
// Sets the window AlwaysOnTop or not on top.
export function WindowSetAlwaysOnTop(b: boolean): void;
// [WindowSetSystemDefaultTheme](https://wails.io/docs/next/reference/runtime/window#windowsetsystemdefaulttheme)
// *Windows only*
// Sets window theme to system default (dark/light).
export function WindowSetSystemDefaultTheme(): void;
// [WindowSetLightTheme](https://wails.io/docs/next/reference/runtime/window#windowsetlighttheme)
// *Windows only*
// Sets window to light theme.
export function WindowSetLightTheme(): void;
// [WindowSetDarkTheme](https://wails.io/docs/next/reference/runtime/window#windowsetdarktheme)
// *Windows only*
// Sets window to dark theme.
export function WindowSetDarkTheme(): void;
// [WindowCenter](https://wails.io/docs/reference/runtime/window#windowcenter)
// Centers the window on the monitor the window is currently on.
export function WindowCenter(): void;
// [WindowSetTitle](https://wails.io/docs/reference/runtime/window#windowsettitle)
// Sets the text in the window title bar.
export function WindowSetTitle(title: string): void;
// [WindowFullscreen](https://wails.io/docs/reference/runtime/window#windowfullscreen)
// Makes the window full screen.
export function WindowFullscreen(): void;
// [WindowUnfullscreen](https://wails.io/docs/reference/runtime/window#windowunfullscreen)
// Restores the previous window dimensions and position prior to full screen.
export function WindowUnfullscreen(): void;
// [WindowIsFullscreen](https://wails.io/docs/reference/runtime/window#windowisfullscreen)
// Returns the state of the window, i.e. whether the window is in full screen mode or not.
export function WindowIsFullscreen(): Promise<boolean>;
// [WindowSetSize](https://wails.io/docs/reference/runtime/window#windowsetsize)
// Sets the width and height of the window.
export function WindowSetSize(width: number, height: number): void;
// [WindowGetSize](https://wails.io/docs/reference/runtime/window#windowgetsize)
// Gets the width and height of the window.
export function WindowGetSize(): Promise<Size>;
// [WindowSetMaxSize](https://wails.io/docs/reference/runtime/window#windowsetmaxsize)
// Sets the maximum window size. Will resize the window if the window is currently larger than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMaxSize(width: number, height: number): void;
// [WindowSetMinSize](https://wails.io/docs/reference/runtime/window#windowsetminsize)
// Sets the minimum window size. Will resize the window if the window is currently smaller than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMinSize(width: number, height: number): void;
// [WindowSetPosition](https://wails.io/docs/reference/runtime/window#windowsetposition)
// Sets the window position relative to the monitor the window is currently on.
export function WindowSetPosition(x: number, y: number): void;
// [WindowGetPosition](https://wails.io/docs/reference/runtime/window#windowgetposition)
// Gets the window position relative to the monitor the window is currently on.
export function WindowGetPosition(): Promise<Position>;
// [WindowHide](https://wails.io/docs/reference/runtime/window#windowhide)
// Hides the window.
export function WindowHide(): void;
// [WindowShow](https://wails.io/docs/reference/runtime/window#windowshow)
// Shows the window, if it is currently hidden.
export function WindowShow(): void;
// [WindowMaximise](https://wails.io/docs/reference/runtime/window#windowmaximise)
// Maximises the window to fill the screen.
export function WindowMaximise(): void;
// [WindowToggleMaximise](https://wails.io/docs/reference/runtime/window#windowtogglemaximise)
// Toggles between Maximised and UnMaximised.
export function WindowToggleMaximise(): void;
// [WindowUnmaximise](https://wails.io/docs/reference/runtime/window#windowunmaximise)
// Restores the window to the dimensions and position prior to maximising.
export function WindowUnmaximise(): void;
// [WindowIsMaximised](https://wails.io/docs/reference/runtime/window#windowismaximised)
// Returns the state of the window, i.e. whether the window is maximised or not.
export function WindowIsMaximised(): Promise<boolean>;
// [WindowMinimise](https://wails.io/docs/reference/runtime/window#windowminimise)
// Minimises the window.
export function WindowMinimise(): void;
// [WindowUnminimise](https://wails.io/docs/reference/runtime/window#windowunminimise)
// Restores the window to the dimensions and position prior to minimising.
export function WindowUnminimise(): void;
// [WindowIsMinimised](https://wails.io/docs/reference/runtime/window#windowisminimised)
// Returns the state of the window, i.e. whether the window is minimised or not.
export function WindowIsMinimised(): Promise<boolean>;
// [WindowIsNormal](https://wails.io/docs/reference/runtime/window#windowisnormal)
// Returns the state of the window, i.e. whether the window is normal or not.
export function WindowIsNormal(): Promise<boolean>;
// [WindowSetBackgroundColour](https://wails.io/docs/reference/runtime/window#windowsetbackgroundcolour)
// Sets the background colour of the window to the given RGBA colour definition. This colour will show through for all transparent pixels.
export function WindowSetBackgroundColour(R: number, G: number, B: number, A: number): void;
// [ScreenGetAll](https://wails.io/docs/reference/runtime/window#screengetall)
// Gets the all screens. Call this anew each time you want to refresh data from the underlying windowing system.
export function ScreenGetAll(): Promise<Screen[]>;
// [BrowserOpenURL](https://wails.io/docs/reference/runtime/browser#browseropenurl)
// Opens the given URL in the system browser.
export function BrowserOpenURL(url: string): void;
// [Environment](https://wails.io/docs/reference/runtime/intro#environment)
// Returns information about the environment
export function Environment(): Promise<EnvironmentInfo>;
// [Quit](https://wails.io/docs/reference/runtime/intro#quit)
// Quits the application.
export function Quit(): void;
// [Hide](https://wails.io/docs/reference/runtime/intro#hide)
// Hides the application.
export function Hide(): void;
// [Show](https://wails.io/docs/reference/runtime/intro#show)
// Shows the application.
export function Show(): void;
// [ClipboardGetText](https://wails.io/docs/reference/runtime/clipboard#clipboardgettext)
// Returns the current text stored on clipboard
export function ClipboardGetText(): Promise<string>;
// [ClipboardSetText](https://wails.io/docs/reference/runtime/clipboard#clipboardsettext)
// Sets a text on the clipboard
export function ClipboardSetText(text: string): Promise<boolean>;
// [OnFileDrop](https://wails.io/docs/reference/runtime/draganddrop#onfiledrop)
// OnFileDrop listens to drag and drop events and calls the callback with the coordinates of the drop and an array of path strings.
export function OnFileDrop(callback: (x: number, y: number ,paths: string[]) => void, useDropTarget: boolean) :void
// [OnFileDropOff](https://wails.io/docs/reference/runtime/draganddrop#dragandddropoff)
// OnFileDropOff removes the drag and drop listeners and handlers.
export function OnFileDropOff() :void
// Check if the file path resolver is available
export function CanResolveFilePaths(): boolean;
// Resolves file paths for an array of files
export function ResolveFilePaths(files: File[]): void
+242
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@@ -0,0 +1,242 @@
/*
_ __ _ __
| | / /___ _(_) /____
| | /| / / __ `/ / / ___/
| |/ |/ / /_/ / / (__ )
|__/|__/\__,_/_/_/____/
The electron alternative for Go
(c) Lea Anthony 2019-present
*/
export function LogPrint(message) {
window.runtime.LogPrint(message);
}
export function LogTrace(message) {
window.runtime.LogTrace(message);
}
export function LogDebug(message) {
window.runtime.LogDebug(message);
}
export function LogInfo(message) {
window.runtime.LogInfo(message);
}
export function LogWarning(message) {
window.runtime.LogWarning(message);
}
export function LogError(message) {
window.runtime.LogError(message);
}
export function LogFatal(message) {
window.runtime.LogFatal(message);
}
export function EventsOnMultiple(eventName, callback, maxCallbacks) {
return window.runtime.EventsOnMultiple(eventName, callback, maxCallbacks);
}
export function EventsOn(eventName, callback) {
return EventsOnMultiple(eventName, callback, -1);
}
export function EventsOff(eventName, ...additionalEventNames) {
return window.runtime.EventsOff(eventName, ...additionalEventNames);
}
export function EventsOffAll() {
return window.runtime.EventsOffAll();
}
export function EventsOnce(eventName, callback) {
return EventsOnMultiple(eventName, callback, 1);
}
export function EventsEmit(eventName) {
let args = [eventName].slice.call(arguments);
return window.runtime.EventsEmit.apply(null, args);
}
export function WindowReload() {
window.runtime.WindowReload();
}
export function WindowReloadApp() {
window.runtime.WindowReloadApp();
}
export function WindowSetAlwaysOnTop(b) {
window.runtime.WindowSetAlwaysOnTop(b);
}
export function WindowSetSystemDefaultTheme() {
window.runtime.WindowSetSystemDefaultTheme();
}
export function WindowSetLightTheme() {
window.runtime.WindowSetLightTheme();
}
export function WindowSetDarkTheme() {
window.runtime.WindowSetDarkTheme();
}
export function WindowCenter() {
window.runtime.WindowCenter();
}
export function WindowSetTitle(title) {
window.runtime.WindowSetTitle(title);
}
export function WindowFullscreen() {
window.runtime.WindowFullscreen();
}
export function WindowUnfullscreen() {
window.runtime.WindowUnfullscreen();
}
export function WindowIsFullscreen() {
return window.runtime.WindowIsFullscreen();
}
export function WindowGetSize() {
return window.runtime.WindowGetSize();
}
export function WindowSetSize(width, height) {
window.runtime.WindowSetSize(width, height);
}
export function WindowSetMaxSize(width, height) {
window.runtime.WindowSetMaxSize(width, height);
}
export function WindowSetMinSize(width, height) {
window.runtime.WindowSetMinSize(width, height);
}
export function WindowSetPosition(x, y) {
window.runtime.WindowSetPosition(x, y);
}
export function WindowGetPosition() {
return window.runtime.WindowGetPosition();
}
export function WindowHide() {
window.runtime.WindowHide();
}
export function WindowShow() {
window.runtime.WindowShow();
}
export function WindowMaximise() {
window.runtime.WindowMaximise();
}
export function WindowToggleMaximise() {
window.runtime.WindowToggleMaximise();
}
export function WindowUnmaximise() {
window.runtime.WindowUnmaximise();
}
export function WindowIsMaximised() {
return window.runtime.WindowIsMaximised();
}
export function WindowMinimise() {
window.runtime.WindowMinimise();
}
export function WindowUnminimise() {
window.runtime.WindowUnminimise();
}
export function WindowSetBackgroundColour(R, G, B, A) {
window.runtime.WindowSetBackgroundColour(R, G, B, A);
}
export function ScreenGetAll() {
return window.runtime.ScreenGetAll();
}
export function WindowIsMinimised() {
return window.runtime.WindowIsMinimised();
}
export function WindowIsNormal() {
return window.runtime.WindowIsNormal();
}
export function BrowserOpenURL(url) {
window.runtime.BrowserOpenURL(url);
}
export function Environment() {
return window.runtime.Environment();
}
export function Quit() {
window.runtime.Quit();
}
export function Hide() {
window.runtime.Hide();
}
export function Show() {
window.runtime.Show();
}
export function ClipboardGetText() {
return window.runtime.ClipboardGetText();
}
export function ClipboardSetText(text) {
return window.runtime.ClipboardSetText(text);
}
/**
* Callback for OnFileDrop returns a slice of file path strings when a drop is finished.
*
* @export
* @callback OnFileDropCallback
* @param {number} x - x coordinate of the drop
* @param {number} y - y coordinate of the drop
* @param {string[]} paths - A list of file paths.
*/
/**
* OnFileDrop listens to drag and drop events and calls the callback with the coordinates of the drop and an array of path strings.
*
* @export
* @param {OnFileDropCallback} callback - Callback for OnFileDrop returns a slice of file path strings when a drop is finished.
* @param {boolean} [useDropTarget=true] - Only call the callback when the drop finished on an element that has the drop target style. (--wails-drop-target)
*/
export function OnFileDrop(callback, useDropTarget) {
return window.runtime.OnFileDrop(callback, useDropTarget);
}
/**
* OnFileDropOff removes the drag and drop listeners and handlers.
*/
export function OnFileDropOff() {
return window.runtime.OnFileDropOff();
}
export function CanResolveFilePaths() {
return window.runtime.CanResolveFilePaths();
}
export function ResolveFilePaths(files) {
return window.runtime.ResolveFilePaths(files);
}
+74
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@@ -0,0 +1,74 @@
module wis-free-v3
go 1.24
require (
github.com/gen2brain/malgo v0.11.24
github.com/getlantern/systray v1.2.2
github.com/go-vgo/robotgo v0.110.8
github.com/robotn/gohook v0.42.2
github.com/wailsapp/wails/v2 v2.11.0
golang.design/x/clipboard v0.7.1
golang.org/x/sys v0.33.0
)
require (
github.com/bep/debounce v1.2.1 // indirect
github.com/dblohm7/wingoes v0.0.0-20240820181039-f2b84150679e // indirect
github.com/ebitengine/purego v0.8.3 // indirect
github.com/gen2brain/shm v0.1.1 // indirect
github.com/getlantern/context v0.0.0-20190109183933-c447772a6520 // indirect
github.com/getlantern/errors v0.0.0-20190325191628-abdb3e3e36f7 // indirect
github.com/getlantern/golog v0.0.0-20190830074920-4ef2e798c2d7 // indirect
github.com/getlantern/hex v0.0.0-20190417191902-c6586a6fe0b7 // indirect
github.com/getlantern/hidden v0.0.0-20190325191715-f02dbb02be55 // indirect
github.com/getlantern/ops v0.0.0-20190325191751-d70cb0d6f85f // indirect
github.com/go-ole/go-ole v1.3.0 // indirect
github.com/go-stack/stack v1.8.0 // indirect
github.com/godbus/dbus/v5 v5.1.0 // indirect
github.com/google/uuid v1.6.0 // indirect
github.com/gorilla/websocket v1.5.3 // indirect
github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e // indirect
github.com/jezek/xgb v1.1.1 // indirect
github.com/labstack/echo/v4 v4.13.3 // indirect
github.com/labstack/gommon v0.4.2 // indirect
github.com/leaanthony/go-ansi-parser v1.6.1 // indirect
github.com/leaanthony/gosod v1.0.4 // indirect
github.com/leaanthony/slicer v1.6.0 // indirect
github.com/leaanthony/u v1.1.1 // indirect
github.com/lufia/plan9stats v0.0.0-20250317134145-8bc96cf8fc35 // indirect
github.com/mattn/go-colorable v0.1.13 // indirect
github.com/mattn/go-isatty v0.0.20 // indirect
github.com/otiai10/gosseract v2.2.1+incompatible // indirect
github.com/otiai10/mint v1.6.3 // indirect
github.com/oxtoacart/bpool v0.0.0-20190530202638-03653db5a59c // indirect
github.com/pkg/browser v0.0.0-20240102092130-5ac0b6a4141c // indirect
github.com/pkg/errors v0.9.1 // indirect
github.com/power-devops/perfstat v0.0.0-20240221224432-82ca36839d55 // indirect
github.com/rivo/uniseg v0.4.7 // indirect
github.com/robotn/xgb v0.10.0 // indirect
github.com/robotn/xgbutil v0.10.0 // indirect
github.com/samber/lo v1.49.1 // indirect
github.com/shirou/gopsutil/v4 v4.25.4 // indirect
github.com/tailscale/win v0.0.0-20250213223159-5992cb43ca35 // indirect
github.com/tklauser/go-sysconf v0.3.15 // indirect
github.com/tklauser/numcpus v0.10.0 // indirect
github.com/tkrajina/go-reflector v0.5.8 // indirect
github.com/valyala/bytebufferpool v1.0.0 // indirect
github.com/valyala/fasttemplate v1.2.2 // indirect
github.com/vcaesar/gops v0.41.0 // indirect
github.com/vcaesar/imgo v0.41.0 // indirect
github.com/vcaesar/keycode v0.10.1 // indirect
github.com/vcaesar/screenshot v0.11.1 // indirect
github.com/vcaesar/tt v0.20.1 // indirect
github.com/wailsapp/go-webview2 v1.0.22 // indirect
github.com/wailsapp/mimetype v1.4.1 // indirect
github.com/yusufpapurcu/wmi v1.2.4 // indirect
golang.org/x/crypto v0.33.0 // indirect
golang.org/x/exp v0.0.0-20250506013437-ce4c2cf36ca6 // indirect
golang.org/x/exp/shiny v0.0.0-20250606033433-dcc06ee1d476 // indirect
golang.org/x/image v0.28.0 // indirect
golang.org/x/mobile v0.0.0-20250606033058-a2a15c67f36f // indirect
golang.org/x/net v0.35.0 // indirect
golang.org/x/text v0.26.0 // indirect
)
+175
View File
@@ -0,0 +1,175 @@
github.com/BurntSushi/freetype-go v0.0.0-20160129220410-b763ddbfe298/go.mod h1:D+QujdIlUNfa0igpNMk6UIvlb6C252URs4yupRUV4lQ=
github.com/BurntSushi/graphics-go v0.0.0-20160129215708-b43f31a4a966/go.mod h1:Mid70uvE93zn9wgF92A/r5ixgnvX8Lh68fxp9KQBaI0=
github.com/bep/debounce v1.2.1 h1:v67fRdBA9UQu2NhLFXrSg0Brw7CexQekrBwDMM8bzeY=
github.com/bep/debounce v1.2.1/go.mod h1:H8yggRPQKLUhUoqrJC1bO2xNya7vanpDl7xR3ISbCJ0=
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/dblohm7/wingoes v0.0.0-20240820181039-f2b84150679e h1:L+XrFvD0vBIBm+Wf9sFN6aU395t7JROoai0qXZraA4U=
github.com/dblohm7/wingoes v0.0.0-20240820181039-f2b84150679e/go.mod h1:SUxUaAK/0UG5lYyZR1L1nC4AaYYvSSYTWQSH3FPcxKU=
github.com/ebitengine/purego v0.8.3 h1:K+0AjQp63JEZTEMZiwsI9g0+hAMNohwUOtY0RPGexmc=
github.com/ebitengine/purego v0.8.3/go.mod h1:iIjxzd6CiRiOG0UyXP+V1+jWqUXVjPKLAI0mRfJZTmQ=
github.com/gen2brain/malgo v0.11.24 h1:hHcIJVfzWcEDHFdPl5Dl/CUSOjzOleY0zzAV8Kx+imE=
github.com/gen2brain/malgo v0.11.24/go.mod h1:f9TtuN7DVrXMiV/yIceMeWpvanyVzJQMlBecJFVMxww=
github.com/gen2brain/shm v0.1.1 h1:1cTVA5qcsUFixnDHl14TmRoxgfWEEZlTezpUj1vm5uQ=
github.com/gen2brain/shm v0.1.1/go.mod h1:UgIcVtvmOu+aCJpqJX7GOtiN7X2ct+TKLg4RTxwPIUA=
github.com/getlantern/context v0.0.0-20190109183933-c447772a6520 h1:NRUJuo3v3WGC/g5YiyF790gut6oQr5f3FBI88Wv0dx4=
github.com/getlantern/context v0.0.0-20190109183933-c447772a6520/go.mod h1:L+mq6/vvYHKjCX2oez0CgEAJmbq1fbb/oNJIWQkBybY=
github.com/getlantern/errors v0.0.0-20190325191628-abdb3e3e36f7 h1:6uJ+sZ/e03gkbqZ0kUG6mfKoqDb4XMAzMIwlajq19So=
github.com/getlantern/errors v0.0.0-20190325191628-abdb3e3e36f7/go.mod h1:l+xpFBrCtDLpK9qNjxs+cHU6+BAdlBaxHqikB6Lku3A=
github.com/getlantern/golog v0.0.0-20190830074920-4ef2e798c2d7 h1:guBYzEaLz0Vfc/jv0czrr2z7qyzTOGC9hiQ0VC+hKjk=
github.com/getlantern/golog v0.0.0-20190830074920-4ef2e798c2d7/go.mod h1:zx/1xUUeYPy3Pcmet8OSXLbF47l+3y6hIPpyLWoR9oc=
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golang.org/x/mobile v0.0.0-20250606033058-a2a15c67f36f h1:/n+PL2HlfqeSiDCuhdBbRNlGS/g2fM4OHufalHaTVG8=
golang.org/x/mobile v0.0.0-20250606033058-a2a15c67f36f/go.mod h1:ESkJ836Z6LpG6mTVAhA48LpfW/8fNR0ifStlH2axyfg=
golang.org/x/net v0.0.0-20210505024714-0287a6fb4125/go.mod h1:9nx3DQGgdP8bBQD5qxJ1jj9UTztislL4KSBs9R2vV5Y=
golang.org/x/net v0.35.0 h1:T5GQRQb2y08kTAByq9L4/bz8cipCdA8FbRTXewonqY8=
golang.org/x/net v0.35.0/go.mod h1:EglIi67kWsHKlRzzVMUD93VMSWGFOMSZgxFjparz1Qk=
golang.org/x/sys v0.0.0-20190916202348-b4ddaad3f8a3/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200810151505-1b9f1253b3ed/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20201018230417-eeed37f84f13/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20201204225414-ed752295db88/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210423082822-04245dca01da/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20220811171246-fbc7d0a398ab/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.1.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.6.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.33.0 h1:q3i8TbbEz+JRD9ywIRlyRAQbM0qF7hu24q3teo2hbuw=
golang.org/x/sys v0.33.0/go.mod h1:BJP2sWEmIv4KK5OTEluFJCKSidICx8ciO85XgH3Ak8k=
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
golang.org/x/text v0.3.6/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/text v0.26.0 h1:P42AVeLghgTYr4+xUnTRKDMqpar+PtX7KWuNQL21L8M=
golang.org/x/text v0.26.0/go.mod h1:QK15LZJUUQVJxhz7wXgxSy/CJaTFjd0G+YLonydOVQA=
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
gopkg.in/Knetic/govaluate.v3 v3.0.0/go.mod h1:csKLBORsPbafmSCGTEh3U7Ozmsuq8ZSIlKk1bcqph0E=
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
+35
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@@ -0,0 +1,35 @@
using System;
using Windows.Media.Control;
using System.Threading.Tasks;
class MediaCheck
{
static async Task<int> Main()
{
try
{
var sessionManager = await GlobalSystemMediaTransportControlsSessionManager.RequestAsync();
var session = sessionManager.GetCurrentSession();
if (session == null)
{
return 0; // No media session
}
var playbackInfo = session.GetPlaybackInfo();
var status = playbackInfo.PlaybackStatus;
// PlaybackStatus.Playing = 4
if (status == GlobalSystemMediaTransportControlsSessionPlaybackStatus.Playing)
{
return 1; // Playing
}
return 0; // Not playing (paused, stopped, etc.)
}
catch
{
return 0; // Error = assume not playing
}
}
}
+9
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@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0-windows10.0.19041.0</TargetFramework>
<UseWindowsForms>false</UseWindowsForms>
<Nullable>enable</Nullable>
<PlatformTarget>AnyCPU</PlatformTarget>
</PropertyGroup>
</Project>
+33
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@@ -0,0 +1,33 @@
# Check if media is playing using Windows SMTC
Add-Type -AssemblyName System.Runtime.WindowsRuntime
$asTaskGeneric = ([System.WindowsRuntimeSystemExtensions].GetMethods() | ? { $_.Name -eq 'AsTask' -and $_.GetParameters().Count -eq 1 -and $_.GetParameters()[0].ParameterType.Name -eq 'IAsyncOperation`1' })[0]
function Await($WinRtTask, $ResultType) {
$asTask = $asTaskGeneric.MakeGenericMethod($ResultType)
$netTask = $asTask.Invoke($null, @($WinRtTask))
$netTask.Wait(-1) | Out-Null
$netTask.Result
}
try {
[Windows.Media.Control.GlobalSystemMediaTransportControlsSessionManager,Windows.Media,ContentType=WindowsRuntime] | Out-Null
$sessionManager = Await ([Windows.Media.Control.GlobalSystemMediaTransportControlsSessionManager]::RequestAsync()) ([Windows.Media.Control.GlobalSystemMediaTransportControlsSessionManager])
$session = $sessionManager.GetCurrentSession()
if ($null -eq $session) {
exit 0 # No session = not playing
}
$playbackInfo = $session.GetPlaybackInfo()
$status = $playbackInfo.PlaybackStatus
# 4 = Playing
if ($status -eq 4) {
exit 1 # Playing
}
exit 0 # Not playing
}
catch {
exit 0 # Error = not playing
}
+103
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@@ -0,0 +1,103 @@
package media
import (
_ "embed"
"os"
"os/exec"
"path/filepath"
"syscall"
"wis-free-v3/internal/logger"
)
var (
user32 = syscall.NewLazyDLL("user32.dll")
keybd_event = user32.NewProc("keybd_event")
)
//go:embed check-media.ps1
var checkMediaScript []byte
const (
KEYEVENTF_KEYUP = 0x0002
VK_MEDIA_PLAY_PAUSE = 0xB3
)
// sendKey sends a Windows virtual key code
func sendKey(key byte) {
keybd_event.Call(
uintptr(key),
0,
0,
0,
)
keybd_event.Call(
uintptr(key),
0,
uintptr(KEYEVENTF_KEYUP),
0,
)
}
// IsPlaying checks if media is currently playing using PowerShell SMTC query
func IsPlaying() bool {
// Write script to temp file
tempDir := os.TempDir()
scriptPath := filepath.Join(tempDir, "wis_check_media.ps1")
// Always write to ensure latest version
err := os.WriteFile(scriptPath, checkMediaScript, 0644)
if err != nil {
logger.Error("Failed to write media check script: %v", err)
return false
}
cmd := exec.Command("powershell.exe",
"-NoProfile",
"-NonInteractive",
"-WindowStyle", "Hidden",
"-ExecutionPolicy", "Bypass",
"-File", scriptPath,
)
// Hide window completely
cmd.SysProcAttr = &syscall.SysProcAttr{
HideWindow: true,
CreationFlags: 0x08000000, // CREATE_NO_WINDOW
}
err = cmd.Run()
// Exit code 0 = not playing, Exit code 1 = playing
if err == nil {
return false // Exit code 0
}
if exitErr, ok := err.(*exec.ExitError); ok {
return exitErr.ExitCode() == 1
}
return false
}
// TogglePlayPause sends the play/pause toggle key
func TogglePlayPause() {
sendKey(VK_MEDIA_PLAY_PAUSE)
}
// PauseMedia checks if playing, pauses if so, returns whether we paused
func PauseMedia() bool {
wasPlaying := IsPlaying()
if wasPlaying {
TogglePlayPause()
}
return wasPlaying
}
// ResumeMedia resumes only if we paused it
func ResumeMedia(wasPaused bool) {
if wasPaused {
TogglePlayPause()
}
}
+294
View File
@@ -0,0 +1,294 @@
// Package recorder provides audio capture functionality using the miniaudio library.
// It records audio from the system's default capture device to WAV files.
package recorder
import (
"encoding/binary"
"fmt"
"os"
"sync"
"math"
"wis-free-v3/internal/logger"
"github.com/gen2brain/malgo"
)
// Audio recording configuration
const (
SampleRate = 16000 // Hz - optimal for speech recognition
NumChannels = 1 // Mono audio
BitsPerSample = 16 // 16-bit PCM
BytesPerSample = BitsPerSample / 8
)
// MicrophoneInfo contains information about an available audio capture device.
type MicrophoneInfo struct {
ID string
Name string
IsDefault bool
}
// VolumeCallback is called when new volume levels are calculated
type VolumeCallback func(level float64)
// AudioRecorder handles audio capture from the system microphone.
type AudioRecorder struct {
ctx *malgo.AllocatedContext
deviceConfig malgo.DeviceConfig
device *malgo.Device
outputFile *os.File
dataSize uint32
isRecording bool
deviceID *string
OnVolume VolumeCallback
mu sync.Mutex
}
// NewRecorder creates a new audio recorder instance.
// Returns an error if the audio context cannot be initialized.
func NewRecorder() (*AudioRecorder, error) {
ctx, err := malgo.InitContext(nil, malgo.ContextConfig{}, nil)
if err != nil {
return nil, fmt.Errorf("failed to initialize audio context: %w", err)
}
deviceConfig := malgo.DefaultDeviceConfig(malgo.Capture)
deviceConfig.Capture.Format = malgo.FormatS16
deviceConfig.Capture.Channels = NumChannels
deviceConfig.SampleRate = SampleRate
deviceConfig.Alsa.NoMMap = 1
return &AudioRecorder{
ctx: ctx,
deviceConfig: deviceConfig,
}, nil
}
// GetMicrophones returns a list of available audio capture devices.
func (r *AudioRecorder) GetMicrophones() ([]MicrophoneInfo, error) {
r.mu.Lock()
defer r.mu.Unlock()
if r.ctx == nil {
return nil, fmt.Errorf("audio context not initialized")
}
devices, err := r.ctx.Context.Devices(malgo.Capture)
if err != nil {
return nil, fmt.Errorf("failed to enumerate devices: %w", err)
}
mics := []MicrophoneInfo{
{ID: "", Name: "System Default", IsDefault: true},
}
for _, info := range devices {
name := info.Name()
if name == "" {
continue
}
mics = append(mics, MicrophoneInfo{
ID: fmt.Sprintf("%v", info.ID),
Name: name,
IsDefault: false,
})
logger.Info("Found microphone: %s", name)
}
return mics, nil
}
// SetDevice configures the recorder to use a specific device.
// Pass an empty string to use the system default device.
func (r *AudioRecorder) SetDevice(deviceID string) {
r.mu.Lock()
defer r.mu.Unlock()
if deviceID == "" {
r.deviceID = nil
} else {
r.deviceID = &deviceID
}
}
// Start begins recording audio to the specified WAV file.
// Returns an error if recording is already in progress or initialization fails.
func (r *AudioRecorder) Start(filename string) error {
r.mu.Lock()
defer r.mu.Unlock()
if r.isRecording {
return fmt.Errorf("recording already in progress")
}
// Create output file
file, err := os.Create(filename)
if err != nil {
return fmt.Errorf("failed to create output file: %w", err)
}
r.outputFile = file
r.dataSize = 0
// Write placeholder WAV header
if err := r.writeWAVHeader(0); err != nil {
file.Close()
return fmt.Errorf("failed to write WAV header: %w", err)
}
// Configure audio callback
callbacks := malgo.DeviceCallbacks{
Data: r.onAudioData,
}
// Use custom device if specified
if r.deviceID != nil {
// Enumerate devices to find the matching pointer
devices, err := r.ctx.Context.Devices(malgo.Capture)
if err == nil {
for _, info := range devices {
if fmt.Sprintf("%v", info.ID) == *r.deviceID {
r.deviceConfig.Capture.DeviceID = info.ID.Pointer()
break
}
}
}
} else {
r.deviceConfig.Capture.DeviceID = nil
}
// Initialize device
device, err := malgo.InitDevice(r.ctx.Context, r.deviceConfig, callbacks)
if err != nil {
file.Close()
return fmt.Errorf("failed to initialize audio device: %w", err)
}
r.device = device
// Start capturing
if err := device.Start(); err != nil {
device.Uninit()
file.Close()
return fmt.Errorf("failed to start audio capture: %w", err)
}
r.isRecording = true
logger.Info("Recording started: %s", filename)
return nil
}
// Stop ends the current recording and finalizes the WAV file.
func (r *AudioRecorder) Stop() error {
r.mu.Lock()
defer r.mu.Unlock()
if !r.isRecording {
return nil
}
// Stop and cleanup device
if r.device != nil {
r.device.Uninit()
r.device = nil
}
// Finalize WAV file
if r.outputFile != nil {
// Rewrite header with correct data size
r.outputFile.Seek(0, 0)
if err := r.writeWAVHeader(r.dataSize); err != nil {
logger.Error("Failed to update WAV header: %v", err)
}
r.outputFile.Close()
r.outputFile = nil
}
r.isRecording = false
logger.Info("Recording stopped: %d bytes captured", r.dataSize)
return nil
}
// IsRecording returns true if recording is currently in progress.
func (r *AudioRecorder) IsRecording() bool {
r.mu.Lock()
defer r.mu.Unlock()
return r.isRecording
}
// Cleanup releases all audio resources.
func (r *AudioRecorder) Cleanup() {
r.mu.Lock()
defer r.mu.Unlock()
if r.device != nil {
r.device.Uninit()
r.device = nil
}
if r.ctx != nil {
r.ctx.Free()
r.ctx = nil
}
logger.Info("Audio recorder cleaned up")
}
// onAudioData is called by miniaudio when audio data is available.
func (r *AudioRecorder) onAudioData(_, inputSamples []byte, _ uint32) {
if r.outputFile != nil && len(inputSamples) > 0 {
n, _ := r.outputFile.Write(inputSamples)
r.dataSize += uint32(n)
// Calculate volume if callback is set
if r.OnVolume != nil {
// S16LE: 2 bytes per sample
samples := len(inputSamples) / 2
var maxAmplitude float64
for i := 0; i < samples; i++ {
// Read as int16
val := int16(binary.LittleEndian.Uint16(inputSamples[i*2 : i*2+2]))
absVal := math.Abs(float64(val))
if absVal > maxAmplitude {
maxAmplitude = absVal
}
}
// Normalize to 0.0 - 1.0 (max for int16 is 32767)
level := maxAmplitude / 32767.0
r.OnVolume(level)
}
}
}
// writeWAVHeader writes a standard RIFF WAV header to the output file.
func (r *AudioRecorder) writeWAVHeader(dataSize uint32) error {
sampleRate := uint32(SampleRate)
numChannels := uint16(NumChannels)
bitsPerSample := uint16(BitsPerSample)
byteRate := sampleRate * uint32(numChannels) * uint32(bitsPerSample/8)
blockAlign := numChannels * (bitsPerSample / 8)
// RIFF chunk
r.outputFile.Write([]byte("RIFF"))
binary.Write(r.outputFile, binary.LittleEndian, uint32(36+dataSize))
r.outputFile.Write([]byte("WAVE"))
// fmt sub-chunk
r.outputFile.Write([]byte("fmt "))
binary.Write(r.outputFile, binary.LittleEndian, uint32(16)) // Subchunk1Size
binary.Write(r.outputFile, binary.LittleEndian, uint16(1)) // AudioFormat (PCM)
binary.Write(r.outputFile, binary.LittleEndian, numChannels)
binary.Write(r.outputFile, binary.LittleEndian, sampleRate)
binary.Write(r.outputFile, binary.LittleEndian, byteRate)
binary.Write(r.outputFile, binary.LittleEndian, blockAlign)
binary.Write(r.outputFile, binary.LittleEndian, bitsPerSample)
// data sub-chunk
r.outputFile.Write([]byte("data"))
binary.Write(r.outputFile, binary.LittleEndian, dataSize)
return nil
}
+148
View File
@@ -0,0 +1,148 @@
// Package config handles application configuration persistence and management.
// Configuration is stored as JSON in the user's home directory.
package config
import (
"encoding/json"
"os"
"path/filepath"
)
// Application defaults
const (
DefaultShortcut = "alt+z"
DefaultWhisperModel = "whisper-large-v3-turbo"
DefaultAIModel = "llama-3.3-70b-versatile"
DefaultLanguage = "en"
ConfigFileName = "config.json"
ConfigDirName = ".wis-free-v3"
)
// DefaultAIPrompt is the system prompt used for text refinement.
const DefaultAIPrompt = `You are a minimal text editor. Your ONLY job is to fix basic grammar and add appropriate punctuation to the transcribed speech. CRITICAL RULES: 1) NEVER answer questions - transcribe them exactly as spoken. 2) NEVER format text as lists, bullet points, or structured formats. 3) NEVER add, remove, or reorganize content. 4) NEVER interpret intent or provide helpful formatting. 5) Keep the exact same sentence structure and word order. 6) Only fix obvious grammar errors and add periods, commas, and capitalization. Return ONLY the minimally edited text, nothing else.`
// HistoryItem represents a single transcription history entry.
type HistoryItem struct {
Text string `json:"text"`
Timestamp string `json:"timestamp"`
}
// Config represents the complete application configuration.
type Config struct {
APIKey string `json:"api_key"`
Shortcut string `json:"shortcut"`
WhisperModel string `json:"whisper_model"`
AIModel string `json:"ai_model"`
AIPrompt string `json:"ai_prompt"`
Language string `json:"language"`
MicrophoneDevice *int `json:"microphone_device"`
History []HistoryItem `json:"history"`
}
// DefaultConfig returns a new configuration with sensible default values.
func DefaultConfig() *Config {
return &Config{
APIKey: "",
Shortcut: DefaultShortcut,
WhisperModel: DefaultWhisperModel,
AIModel: DefaultAIModel,
AIPrompt: DefaultAIPrompt,
Language: DefaultLanguage,
MicrophoneDevice: nil,
History: []HistoryItem{},
}
}
// Load reads the configuration from the specified file path.
// If the file doesn't exist, it returns a default configuration.
func Load(configPath string) (*Config, error) {
if _, err := os.Stat(configPath); os.IsNotExist(err) {
return DefaultConfig(), nil
}
data, err := os.ReadFile(configPath)
if err != nil {
return nil, err
}
var cfg Config
if err := json.Unmarshal(data, &cfg); err != nil {
return nil, err
}
// Apply defaults for any missing fields
cfg.applyDefaults()
return &cfg, nil
}
// Save writes the configuration to the specified file path.
// If configPath is empty, it uses the default configuration path.
func Save(c *Config, configPath string) error {
if configPath == "" {
var err error
configPath, err = GetConfigPath()
if err != nil {
return err
}
}
// Ensure the directory exists
dir := filepath.Dir(configPath)
if err := os.MkdirAll(dir, 0755); err != nil {
return err
}
data, err := json.MarshalIndent(c, "", " ")
if err != nil {
return err
}
return os.WriteFile(configPath, data, 0644)
}
// GetConfigPath returns the default configuration file path.
func GetConfigPath() (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "", err
}
configDir := filepath.Join(homeDir, ConfigDirName)
return filepath.Join(configDir, ConfigFileName), nil
}
// applyDefaults sets default values for any empty fields.
func (c *Config) applyDefaults() {
if c.Shortcut == "" {
c.Shortcut = DefaultShortcut
}
if c.WhisperModel == "" {
c.WhisperModel = DefaultWhisperModel
}
if c.AIModel == "" {
c.AIModel = DefaultAIModel
}
if c.AIPrompt == "" {
c.AIPrompt = DefaultAIPrompt
}
if c.Language == "" {
c.Language = DefaultLanguage
}
if c.History == nil {
c.History = []HistoryItem{}
}
}
// AddHistoryItem adds a new transcription to the history.
func (c *Config) AddHistoryItem(text, timestamp string) {
c.History = append(c.History, HistoryItem{
Text: text,
Timestamp: timestamp,
})
}
// ClearHistory removes all history items.
func (c *Config) ClearHistory() {
c.History = []HistoryItem{}
}
+160
View File
@@ -0,0 +1,160 @@
// Package hotkey provides global keyboard shortcut detection and handling.
// It uses the gohook library to capture system-wide key events.
package hotkey
import (
"sync"
"wis-free-v3/internal/logger"
hook "github.com/robotn/gohook"
)
// Listener handles global hotkey events and triggers callbacks when the
// configured shortcut is pressed and released.
type Listener struct {
startCallback func()
stopCallback func()
isListening bool
stopChan chan struct{}
triggerKeys []uint16
modifiers [][]uint16
mu sync.RWMutex
}
// NewListener creates a new hotkey listener with the specified shortcut and callbacks.
// The shortcut should be in format like "ctrl+k" or "alt+shift+space".
// onStart is called when the shortcut is pressed, onStop when it's released.
func NewListener(shortcut string, onStart, onStop func()) *Listener {
trigger, mods := ParseShortcut(shortcut)
logger.Info("Hotkey listener created: shortcut=%s, trigger=%d, modifiers=%v",
shortcut, trigger, mods)
return &Listener{
startCallback: onStart,
stopCallback: onStop,
stopChan: make(chan struct{}),
triggerKeys: trigger,
modifiers: mods,
}
}
// UpdateShortcut changes the shortcut without stopping the listener.
// This allows hot-swapping the shortcut while the application is running.
func (l *Listener) UpdateShortcut(shortcut string) {
trigger, mods := ParseShortcut(shortcut)
l.mu.Lock()
l.triggerKeys = trigger
l.modifiers = mods
l.mu.Unlock()
logger.Info("Hotkey updated: shortcut=%s, trigger=%d", shortcut, trigger)
}
// Start begins listening for the configured shortcut in a background goroutine.
// It's safe to call Start multiple times; subsequent calls are ignored.
func (l *Listener) Start() {
if l.isListening {
return
}
l.isListening = true
go l.eventLoop()
}
// Stop terminates the hotkey listener.
// It's safe to call Stop multiple times.
func (l *Listener) Stop() {
if !l.isListening {
return
}
l.isListening = false
close(l.stopChan)
logger.Info("Hotkey listener stopped")
}
// eventLoop runs the main keyboard event processing loop.
func (l *Listener) eventLoop() {
logger.Info("Hotkey listener started")
evChan := hook.Start()
defer hook.End()
var isRecording bool
pressedKeys := make(map[uint16]bool)
for {
select {
case <-l.stopChan:
return
case ev := <-evChan:
l.handleKeyEvent(ev, pressedKeys, &isRecording)
}
}
}
// handleKeyEvent processes a single keyboard event.
func (l *Listener) handleKeyEvent(ev hook.Event, pressedKeys map[uint16]bool, isRecording *bool) {
// Update pressed keys state
switch ev.Kind {
case hook.KeyDown, hook.KeyHold:
pressedKeys[ev.Rawcode] = true
case hook.KeyUp:
delete(pressedKeys, ev.Rawcode)
default:
return
}
// Read current configuration
l.mu.RLock()
triggerVariants := l.triggerKeys
modGroups := l.modifiers
l.mu.RUnlock()
if len(triggerVariants) == 0 {
return
}
// 1. Check trigger key first (fast path)
triggerPressed := false
for _, t := range triggerVariants {
if pressedKeys[t] {
triggerPressed = true
break
}
}
// 2. State transition handling
active := false
if triggerPressed {
active = true
for _, group := range modGroups {
groupPressed := false
for _, m := range group {
if pressedKeys[m] {
groupPressed = true
break
}
}
if !groupPressed {
active = false
break
}
}
}
if active && !*isRecording {
logger.Info("Shortcut activated: starting recording")
l.startCallback()
*isRecording = true
} else if !active && *isRecording {
logger.Info("Shortcut released: stopping recording")
l.stopCallback()
*isRecording = false
}
}
+112
View File
@@ -0,0 +1,112 @@
// Package hotkey provides global keyboard shortcut detection and handling.
package hotkey
import "strings"
// Windows Virtual Key Codes
// See: https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
const (
VK_LCTRL = 162 // Left Control
VK_RCTRL = 163 // Right Control
VK_LSHIFT = 160 // Left Shift
VK_RSHIFT = 161 // Right Shift
VK_LALT = 164 // Left Alt (Menu)
VK_RALT = 165 // Right Alt (Menu)
VK_LWIN = 91 // Left Windows key
VK_RWIN = 92 // Right Windows key
)
// keyMap maps human-readable key names to Windows Virtual Key Codes.
// Each key may have multiple valid codes (e.g., left and right variants).
var keyMap = map[string][]uint16{
// Modifier keys
"ctrl": {VK_LCTRL, VK_RCTRL, 17},
"control": {VK_LCTRL, VK_RCTRL, 17},
"shift": {VK_LSHIFT, VK_RSHIFT, 16},
"alt": {VK_LALT, VK_RALT, 18},
"win": {VK_LWIN, VK_RWIN, 91, 92},
"windows": {VK_LWIN, VK_RWIN, 91, 92},
"meta": {VK_LWIN, VK_RWIN, 91, 92},
"super": {VK_LWIN, VK_RWIN, 91, 92},
// Special keys
"backspace": {8},
"tab": {9},
"enter": {13},
"escape": {27},
"esc": {27},
"space": {32},
"left": {37},
"up": {38},
"right": {39},
"down": {40},
"delete": {46},
"del": {46},
// Number keys (top row)
"0": {48}, "1": {49}, "2": {50}, "3": {51}, "4": {52},
"5": {53}, "6": {54}, "7": {55}, "8": {56}, "9": {57},
// Letter keys
"a": {65}, "b": {66}, "c": {67}, "d": {68}, "e": {69},
"f": {70}, "g": {71}, "h": {72}, "i": {73}, "j": {74},
"k": {75}, "l": {76}, "m": {77}, "n": {78}, "o": {79},
"p": {80}, "q": {81}, "r": {82}, "s": {83}, "t": {84},
"u": {85}, "v": {86}, "w": {87}, "x": {88}, "y": {89},
"z": {90},
// Function keys
"f1": {112}, "f2": {113}, "f3": {114}, "f4": {115},
"f5": {116}, "f6": {117}, "f7": {118}, "f8": {119},
"f9": {120}, "f10": {121}, "f11": {122}, "f12": {123},
}
// modifierKeys identifies which key names are modifiers.
var modifierKeys = map[string]bool{
"ctrl": true, "control": true,
"shift": true,
"alt": true,
"win": true, "windows": true, "meta": true, "super": true,
}
// ParseShortcut parses a shortcut string into a trigger key and modifier keys.
// The shortcut format is "modifier+modifier+key" (e.g., "ctrl+shift+k").
//
// Returns:
// - trigger: the primary key code that activates the shortcut
// - modifiers: slice of modifier key code variants that must be held
func ParseShortcut(shortcut string) (trigger []uint16, modifiers [][]uint16) {
parts := strings.Split(strings.ToLower(strings.TrimSpace(shortcut)), "+")
if len(parts) == 0 {
return nil, nil
}
// Last part is always the trigger key
triggerName := strings.TrimSpace(parts[len(parts)-1])
if codes, ok := keyMap[triggerName]; ok && len(codes) > 0 {
trigger = codes
}
// Preceding parts are modifiers
for i := 0; i < len(parts)-1; i++ {
modName := strings.TrimSpace(parts[i])
if codes, ok := keyMap[modName]; ok {
modifiers = append(modifiers, codes)
}
}
return trigger, modifiers
}
// IsModifier returns true if the given key name is a modifier key.
func IsModifier(keyName string) bool {
return modifierKeys[strings.ToLower(keyName)]
}
// GetKeyCode returns the virtual key code(s) for a given key name.
// Returns nil if the key name is not recognized.
func GetKeyCode(keyName string) []uint16 {
return keyMap[strings.ToLower(keyName)]
}
+140
View File
@@ -0,0 +1,140 @@
// Package logger provides a simple file-based logging system for the application.
// Logs are written to date-stamped files in the user's config directory.
package logger
import (
"fmt"
"os"
"path/filepath"
"sync"
"time"
)
// Log level constants
const (
logFileMode = 0644
logDirMode = 0755
)
var (
logFile *os.File
logMutex sync.Mutex
isInitialized bool
)
// Init initializes the logger with a new log file for today's date.
// It creates the log directory if it doesn't exist.
func Init() error {
logMutex.Lock()
defer logMutex.Unlock()
if isInitialized {
return nil
}
logPath, err := getLogPath()
if err != nil {
return fmt.Errorf("failed to get log path: %w", err)
}
// Ensure log directory exists
logDir := filepath.Dir(logPath)
if err := os.MkdirAll(logDir, logDirMode); err != nil {
return fmt.Errorf("failed to create log directory: %w", err)
}
// Open or create log file
logFile, err = os.OpenFile(logPath, os.O_APPEND|os.O_CREATE|os.O_WRONLY, logFileMode)
if err != nil {
return fmt.Errorf("failed to open log file: %w", err)
}
isInitialized = true
Info("Logger initialized")
return nil
}
// Close closes the log file handle.
func Close() {
logMutex.Lock()
defer logMutex.Unlock()
if logFile != nil {
logFile.Close()
logFile = nil
}
isInitialized = false
}
// Info logs an informational message with timestamp.
// Modified to do nothing so only errors are logged.
func Info(format string, args ...interface{}) {
// Do nothing
}
// Error logs an error message with timestamp.
func Error(format string, args ...interface{}) {
log("ERROR", format, args...)
}
// log writes a formatted log message to the log file.
func log(level, format string, args ...interface{}) {
logMutex.Lock()
defer logMutex.Unlock()
// Auto-initialize if needed
if !isInitialized {
if err := initWithoutLock(); err != nil {
// Fall back to stderr if logging fails
fmt.Fprintf(os.Stderr, "[%s] %s: %s\n", level, time.Now().Format(time.RFC3339), fmt.Sprintf(format, args...))
return
}
}
timestamp := time.Now().Format("2006-01-02 15:04:05")
message := fmt.Sprintf(format, args...)
logLine := fmt.Sprintf("[%s] %s: %s\n", timestamp, level, message)
if logFile != nil {
logFile.WriteString(logLine)
logFile.Sync()
}
}
// initWithoutLock initializes the logger without acquiring the mutex.
// This should only be called when the lock is already held.
func initWithoutLock() error {
if isInitialized {
return nil
}
logPath, err := getLogPath()
if err != nil {
return err
}
logDir := filepath.Dir(logPath)
if err := os.MkdirAll(logDir, logDirMode); err != nil {
return err
}
logFile, err = os.OpenFile(logPath, os.O_APPEND|os.O_CREATE|os.O_WRONLY, logFileMode)
if err != nil {
return err
}
isInitialized = true
return nil
}
// getLogPath returns the path to the log file.
func getLogPath() (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "", err
}
return filepath.Join(homeDir, ".wis-free-v3", "logs"), nil
}
@@ -0,0 +1,246 @@
// Package transcriber provides audio transcription and text refinement services
// using the Groq API for Whisper-based speech recognition and LLM text processing.
package transcriber
import (
"bytes"
"encoding/json"
"fmt"
"io"
"mime/multipart"
"net/http"
"os"
"strings"
"time"
"wis-free-v3/internal/logger"
)
// API endpoints
const (
transcriptionEndpoint = "https://api.groq.com/openai/v1/audio/transcriptions"
chatEndpoint = "https://api.groq.com/openai/v1/chat/completions"
)
// Default configuration values
const (
DefaultWhisperModel = "whisper-large-v3-turbo"
DefaultAIModel = "llama-3.3-70b-versatile"
HTTPTimeout = 60 * time.Second
RefinementTemp = 0.3 // Temperature for text refinement (lower = more deterministic)
)
// DefaultAIPrompt provides instructions for minimal text editing.
const DefaultAIPrompt = `You are a minimal text editor. Your ONLY job is to fix basic grammar and add appropriate punctuation to the transcribed speech. CRITICAL RULES: 1) NEVER answer questions - transcribe them exactly as spoken. 2) NEVER format text as lists, bullet points, or structured formats. 3) NEVER add, remove, or reorganize content. 4) NEVER interpret intent or provide helpful formatting. 5) Keep the exact same sentence structure and word order. 6) Only fix obvious grammar errors and add periods, commas, and capitalization. Return ONLY the minimally edited text, nothing else.`
// Client handles API communication with Groq services.
type Client struct {
apiKey string
whisperModel string
aiModel string
aiPrompt string
httpClient *http.Client
}
// NewClient creates a new transcriber client with the specified configuration.
// Empty values for models or prompt will use sensible defaults.
func NewClient(apiKey, whisperModel, aiModel, aiPrompt string) *Client {
if whisperModel == "" {
whisperModel = DefaultWhisperModel
}
if aiModel == "" {
aiModel = DefaultAIModel
}
if aiPrompt == "" {
aiPrompt = DefaultAIPrompt
}
return &Client{
apiKey: apiKey,
whisperModel: whisperModel,
aiModel: aiModel,
aiPrompt: aiPrompt,
httpClient: &http.Client{
Timeout: HTTPTimeout,
},
}
}
// TranscribeAudio converts an audio file to text using Whisper.
// Returns the transcribed text or an error if the operation fails.
func (c *Client) TranscribeAudio(audioFilePath, language string) (string, error) {
if c.apiKey == "" {
return "", fmt.Errorf("API key is missing - please configure it in Settings")
}
// Validate file exists and get size for logging
fileInfo, err := os.Stat(audioFilePath)
if err != nil {
return "", fmt.Errorf("audio file not found: %w", err)
}
logger.Info("Transcribing audio: %s (%.2f KB) in %s", audioFilePath, float64(fileInfo.Size())/1024, language)
// Prepare the multipart request
body, contentType, err := c.prepareAudioRequest(audioFilePath, language)
if err != nil {
return "", err
}
// Create and send request
req, err := http.NewRequest(http.MethodPost, transcriptionEndpoint, body)
if err != nil {
return "", fmt.Errorf("failed to create request: %w", err)
}
req.Header.Set("Authorization", "Bearer "+c.apiKey)
req.Header.Set("Content-Type", contentType)
resp, err := c.httpClient.Do(req)
if err != nil {
return "", fmt.Errorf("API request failed: %w", err)
}
defer resp.Body.Close()
// Handle response
if resp.StatusCode != http.StatusOK {
return "", c.handleAPIError(resp, "transcription")
}
var result struct {
Text string `json:"text"`
}
if err := json.NewDecoder(resp.Body).Decode(&result); err != nil {
return "", fmt.Errorf("failed to parse response: %w", err)
}
logger.Info("Transcription complete: %d characters", len(result.Text))
return result.Text, nil
}
// RefineText uses an LLM to clean up and correct transcribed text.
// If the AI model is set to "None" or the API key is missing, returns the original text.
func (c *Client) RefineText(text string) (string, error) {
if c.apiKey == "" || c.aiModel == "None" {
return text, nil
}
payload := map[string]interface{}{
"model": c.aiModel,
"messages": []map[string]string{
{"role": "system", "content": c.aiPrompt},
{"role": "user", "content": text},
},
"temperature": RefinementTemp,
}
// Add special parameters for OpenAI reasoning models
if strings.Contains(c.aiModel, "gpt-oss") || strings.Contains(c.aiModel, "openai/") {
payload["max_completion_tokens"] = 8192
payload["top_p"] = 1
// Set reasoning effort based on model name
effort := "low"
actualModel := c.aiModel
if strings.HasSuffix(c.aiModel, "-high") {
effort = "high"
actualModel = strings.TrimSuffix(c.aiModel, "-high")
}
payload["reasoning_effort"] = effort
payload["model"] = actualModel
}
payloadBytes, err := json.Marshal(payload)
if err != nil {
logger.Error("Failed to marshal refinement request: %v", err)
return text, nil // Return original text on error
}
req, err := http.NewRequest(http.MethodPost, chatEndpoint, bytes.NewBuffer(payloadBytes))
if err != nil {
logger.Error("Failed to create refinement request: %v", err)
return text, nil
}
req.Header.Set("Authorization", "Bearer "+c.apiKey)
req.Header.Set("Content-Type", "application/json")
resp, err := c.httpClient.Do(req)
if err != nil {
logger.Error("Refinement request failed: %v", err)
return text, nil
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
c.handleAPIError(resp, "refinement")
return text, nil
}
var result struct {
Choices []struct {
Message struct {
Content string `json:"content"`
} `json:"message"`
} `json:"choices"`
}
if err := json.NewDecoder(resp.Body).Decode(&result); err != nil {
logger.Error("Failed to parse refinement response: %v", err)
return text, nil
}
if len(result.Choices) > 0 && result.Choices[0].Message.Content != "" {
logger.Info("Text refinement complete")
return result.Choices[0].Message.Content, nil
}
return text, nil
}
// prepareAudioRequest creates a multipart form request body for audio transcription.
func (c *Client) prepareAudioRequest(audioFilePath, language string) (*bytes.Buffer, string, error) {
file, err := os.Open(audioFilePath)
if err != nil {
return nil, "", fmt.Errorf("failed to open audio file: %w", err)
}
defer file.Close()
body := &bytes.Buffer{}
writer := multipart.NewWriter(body)
// Add audio file
part, err := writer.CreateFormFile("file", "audio.wav")
if err != nil {
return nil, "", fmt.Errorf("failed to create form file: %w", err)
}
if _, err := io.Copy(part, file); err != nil {
return nil, "", fmt.Errorf("failed to copy audio data: %w", err)
}
// Add model parameter
if err := writer.WriteField("model", c.whisperModel); err != nil {
return nil, "", fmt.Errorf("failed to write model field: %w", err)
}
// Add language parameter
if language != "" {
if err := writer.WriteField("language", language); err != nil {
return nil, "", fmt.Errorf("failed to write language field: %w", err)
}
}
// Add temperature=0 for more consistent results
if err := writer.WriteField("temperature", "0"); err != nil {
return nil, "", fmt.Errorf("failed to write temperature field: %w", err)
}
if err := writer.Close(); err != nil {
return nil, "", fmt.Errorf("failed to finalize request: %w", err)
}
return body, writer.FormDataContentType(), nil
}
// handleAPIError logs and formats API error responses.
func (c *Client) handleAPIError(resp *http.Response, operation string) error {
bodyBytes, _ := io.ReadAll(resp.Body)
logger.Error("API %s error: status=%d body=%s", operation, resp.StatusCode, string(bodyBytes))
return fmt.Errorf("%s failed with status %d", operation, resp.StatusCode)
}
+452
View File
@@ -0,0 +1,452 @@
// Package whisper provides local offline transcription using whisper.cpp
package whisper
import (
"encoding/json"
"fmt"
"io"
"net/http"
"os"
"os/exec"
"path/filepath"
"strings"
"syscall"
"time"
"wis-free-v3/internal/logger"
)
// Download URLs
const (
// Whisper.cpp Windows binary from ggml-org GitHub releases
// Using Vulkan build to support Intel iGPU, AMD, and Nvidia
whisperBinaryURL = "https://github.com/jerryshell/whisper.cpp-windows-vulkan-bin/releases/download/v1.0.0/whisper.cpp-windows-vulkan.zip"
// Model URLs from Hugging Face
modelBaseURL = "https://huggingface.co/ggerganov/whisper.cpp/resolve/main"
)
// Available models
var Models = map[string]struct {
Filename string
Size string
}{
"tiny": {"ggml-tiny.bin", "75 MB"},
"base": {"ggml-base.bin", "150 MB"},
"small": {"ggml-small.bin", "500 MB"},
"medium": {"ggml-medium.bin", "1.5 GB"},
}
// InstalledInfo stores information about the installed whisper
type InstalledInfo struct {
Version string `json:"version"`
Model string `json:"model"`
InstallPath string `json:"install_path"`
}
// Manager handles whisper installation and execution
type Manager struct {
installDir string
}
// NewManager creates a new whisper manager
func NewManager() (*Manager, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return nil, fmt.Errorf("failed to get home directory: %w", err)
}
installDir := filepath.Join(homeDir, ".wis-free-v3", "whisper")
return &Manager{
installDir: installDir,
}, nil
}
// IsInstalled checks if whisper is installed
func (m *Manager) IsInstalled() bool {
infoPath := filepath.Join(m.installDir, "installed.json")
if _, err := os.Stat(infoPath); os.IsNotExist(err) {
return false
}
// Check if model exists
info, err := m.GetInstalledInfo()
if err != nil {
return false
}
modelPath := filepath.Join(m.installDir, Models[info.Model].Filename)
if _, err := os.Stat(modelPath); os.IsNotExist(err) {
return false
}
return true
}
// GetInstalledInfo returns information about the installed whisper
func (m *Manager) GetInstalledInfo() (*InstalledInfo, error) {
infoPath := filepath.Join(m.installDir, "installed.json")
data, err := os.ReadFile(infoPath)
if err != nil {
return nil, err
}
var info InstalledInfo
if err := json.Unmarshal(data, &info); err != nil {
return nil, err
}
return &info, nil
}
// Install downloads and installs whisper with the specified model
// It opens a terminal window to show progress
func (m *Manager) Install(model string) error {
if _, ok := Models[model]; !ok {
return fmt.Errorf("unknown model: %s", model)
}
// Create install directory
if err := os.MkdirAll(m.installDir, 0755); err != nil {
return fmt.Errorf("failed to create install directory: %w", err)
}
// Create install script
scriptPath := filepath.Join(m.installDir, "install.bat")
script := m.generateInstallScript(model)
if err := os.WriteFile(scriptPath, []byte(script), 0755); err != nil {
return fmt.Errorf("failed to write install script: %w", err)
}
// Run install script in a visible terminal
cmd := exec.Command("cmd", "/c", "start", "cmd", "/k", scriptPath)
if err := cmd.Start(); err != nil {
return fmt.Errorf("failed to start installer: %w", err)
}
logger.Info("Whisper installation started in terminal")
return nil
}
// generateInstallScript creates a batch script for installation
func (m *Manager) generateInstallScript(model string) string {
modelInfo := Models[model]
modelURL := fmt.Sprintf("%s/%s", modelBaseURL, modelInfo.Filename)
modelPath := filepath.Join(m.installDir, modelInfo.Filename)
infoPath := filepath.Join(m.installDir, "installed.json")
zipPath := filepath.Join(m.installDir, "whisper.zip")
script := fmt.Sprintf(`@echo off
title wis-free-v3 - Installing Offline Whisper
color 0A
echo.
echo ===============================================
echo wis-free-v3 - Offline Whisper Installer
echo ===============================================
echo.
echo Install directory: %s
echo Model: %s (%s)
echo.
echo Checking prerequisites...
if not exist "C:\Windows\System32\msvcp140.dll" (
echo.
echo ERROR: Microsoft Visual C++ Redistributable is missing.
echo This is required for the offline model to run.
echo.
echo Please download and install it from:
echo https://aka.ms/vs/17/release/vc_redist.x64.exe
echo.
echo After installing, restart wis-free-v3 and try again.
echo.
pause
exit /b 1
)
echo.
echo [1/4] Creating directories...
mkdir "%s" 2>nul
echo.
echo [2/4] Downloading whisper.cpp binary...
echo URL: %s
curl -L --retry 3 --progress-bar -o "%s" "%s"
if %%ERRORLEVEL%% neq 0 (
echo.
echo ERROR: Failed to download whisper.cpp
pause
exit /b 1
)
echo.
echo [3/4] Extracting whisper.cpp...
powershell -Command "Expand-Archive -Path '%s' -DestinationPath '%s' -Force"
if %%ERRORLEVEL%% neq 0 (
echo ERROR: Failed to extract whisper.cpp
pause
exit /b 1
)
del "%s"
echo.
echo [4/4] Downloading Whisper %s model (%s)...
echo URL: %s
echo.
echo This may take several minutes depending on your internet speed...
echo.
curl -L --retry 3 --progress-bar -o "%s" "%s"
if %%ERRORLEVEL%% neq 0 (
echo.
echo ERROR: Failed to download model
pause
exit /b 1
)
echo.
echo Verifying installation...
if not exist "%s" (
echo ERROR: Model file not found
pause
exit /b 1
)
echo.
echo Creating installation info...
echo {"version":"1.8.2","model":"%s","install_path":"%s"} > "%s"
echo.
echo ===============================================
echo Installation Complete!
echo ===============================================
echo.
echo Whisper.cpp and %s model installed successfully!
echo.
echo NEXT STEPS:
echo 1. Close this window
echo 2. Restart wis-free-v3
echo 3. Select "Local Whisper" in settings
echo.
pause
exit
`,
m.installDir,
model, modelInfo.Size,
m.installDir,
whisperBinaryURL,
zipPath, whisperBinaryURL,
zipPath, m.installDir,
zipPath,
model, modelInfo.Size,
modelURL,
modelPath, modelURL,
modelPath,
model, strings.ReplaceAll(m.installDir, `\`, `\\`), infoPath,
model,
)
return script
}
// Uninstall removes whisper installation
func (m *Manager) Uninstall() error {
if err := os.RemoveAll(m.installDir); err != nil {
return fmt.Errorf("failed to remove whisper directory: %w", err)
}
logger.Info("Whisper uninstalled")
return nil
}
// Transcribe runs local whisper transcription
func (m *Manager) Transcribe(audioPath string) (string, error) {
if !m.IsInstalled() {
return "", fmt.Errorf("whisper is not installed")
}
info, err := m.GetInstalledInfo()
if err != nil {
return "", fmt.Errorf("failed to get installation info: %w", err)
}
binaryPath := m.getBinaryPath()
modelFilename := Models[info.Model].Filename
// Check for model in Release directory first, then main directory
modelPath := filepath.Join(m.installDir, "Release", modelFilename)
if _, err := os.Stat(modelPath); os.IsNotExist(err) {
modelPath = filepath.Join(m.installDir, modelFilename)
}
logger.Info("Running whisper: %s -m %s -f %s", binaryPath, modelPath, audioPath)
// Run whisper with simple arguments: ./main -m model.bin -f audio.wav
// Vulkan build uses GPU by default, no need for -ngl
cmd := exec.Command(binaryPath, "-m", modelPath, "-f", audioPath)
// Set working directory to the binary's location so it can find DLLs
cmd.Dir = filepath.Dir(binaryPath)
// Hide the console window
cmd.SysProcAttr = &syscall.SysProcAttr{
HideWindow: true,
CreationFlags: 0x08000000, // CREATE_NO_WINDOW
}
output, err := cmd.CombinedOutput()
outputStr := string(output)
if err != nil {
logger.Error("Whisper failed: %v, output: %s", err, outputStr)
return "", fmt.Errorf("transcription failed: %w", err)
}
// Parse the output - whisper.cpp outputs transcribed text to stdout
lines := strings.Split(outputStr, "\n")
var textLines []string
for _, line := range lines {
line = strings.TrimSpace(line)
// Skip empty lines
if line == "" {
continue
}
// Skip all system/debug info
if strings.Contains(line, "whisper_") ||
strings.Contains(line, "main:") ||
strings.Contains(line, "system_info:") ||
strings.Contains(line, "ld_") ||
strings.Contains(line, "cuda_") ||
strings.Contains(line, "ggml_vulkan") {
continue
}
// Handle timestamped lines like: [00:00:00.000 --> 00:00:07.280] Text
if strings.HasPrefix(line, "[") && strings.Contains(line, "]") {
// Extract text after the timestamp
parts := strings.SplitN(line, "]", 2)
if len(parts) > 1 {
text := strings.TrimSpace(parts[1])
if text != "" {
textLines = append(textLines, text)
}
}
continue
}
// Fallback for non-prefixed text lines (if any)
textLines = append(textLines, line)
}
result := strings.Join(textLines, " ")
result = strings.TrimSpace(result)
if result == "" {
// If still no text, return simple fallback or raw output if short
if len(outputStr) < 200 {
return strings.TrimSpace(outputStr), nil
}
// Return empty string rather than spamming user with massive logs
return "", nil
}
return result, nil
}
// getBinaryPath returns the path to the whisper binary
func (m *Manager) getBinaryPath() string {
// whisper.cpp extracts to a Release subdirectory
releaseDir := filepath.Join(m.installDir, "Release")
// Try different possible binary names
// whisper-cli.exe is the new standard (main.exe is deprecated)
possibleNames := []string{
"whisper-cli.exe",
"main.exe",
}
// First check in Release subdirectory
for _, name := range possibleNames {
path := filepath.Join(releaseDir, name)
if _, err := os.Stat(path); err == nil {
return path
}
}
// Then check in main install directory
for _, name := range possibleNames {
path := filepath.Join(m.installDir, name)
if _, err := os.Stat(path); err == nil {
return path
}
}
// Default to Release/main.exe
return filepath.Join(releaseDir, "main.exe")
}
// CheckOnline checks if internet is available
func CheckOnline() bool {
client := &http.Client{
Timeout: 3 * time.Second,
}
resp, err := client.Get("https://api.groq.com")
if err != nil {
return false
}
defer resp.Body.Close()
return true
}
// DownloadProgress represents download progress
type DownloadProgress struct {
Downloaded int64
Total int64
Percent float64
}
// downloadFile downloads a file with progress reporting
func downloadFile(url, dest string, progress chan<- DownloadProgress) error {
resp, err := http.Get(url)
if err != nil {
return err
}
defer resp.Body.Close()
out, err := os.Create(dest)
if err != nil {
return err
}
defer out.Close()
total := resp.ContentLength
var downloaded int64
buf := make([]byte, 32*1024)
for {
n, err := resp.Body.Read(buf)
if n > 0 {
out.Write(buf[:n])
downloaded += int64(n)
if progress != nil && total > 0 {
progress <- DownloadProgress{
Downloaded: downloaded,
Total: total,
Percent: float64(downloaded) / float64(total) * 100,
}
}
}
if err == io.EOF {
break
}
if err != nil {
return err
}
}
return nil
}
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// Package startup manages Windows startup registry entries for the application.
// It allows the application to automatically start when the user logs in.
package startup
import (
"fmt"
"os"
"path/filepath"
"golang.org/x/sys/windows/registry"
)
// Windows Registry constants
const (
registryPath = `SOFTWARE\Microsoft\Windows\CurrentVersion\Run`
appName = "WISNative"
)
// AddToStartup adds the current executable to Windows startup.
// The application will start automatically when the user logs in.
func AddToStartup() error {
exePath, err := getExecutablePath()
if err != nil {
return fmt.Errorf("failed to get executable path: %w", err)
}
key, err := registry.OpenKey(
registry.CURRENT_USER,
registryPath,
registry.SET_VALUE,
)
if err != nil {
return fmt.Errorf("failed to open registry key: %w", err)
}
defer key.Close()
if err := key.SetStringValue(appName, exePath); err != nil {
return fmt.Errorf("failed to set registry value: %w", err)
}
return nil
}
// RemoveFromStartup removes the application from Windows startup.
func RemoveFromStartup() error {
key, err := registry.OpenKey(
registry.CURRENT_USER,
registryPath,
registry.SET_VALUE,
)
if err != nil {
return fmt.Errorf("failed to open registry key: %w", err)
}
defer key.Close()
if err := key.DeleteValue(appName); err != nil {
// Ignore error if value doesn't exist
if err != registry.ErrNotExist {
return fmt.Errorf("failed to delete registry value: %w", err)
}
}
return nil
}
// IsInStartup checks if the application is configured to start with Windows.
func IsInStartup() bool {
key, err := registry.OpenKey(
registry.CURRENT_USER,
registryPath,
registry.QUERY_VALUE,
)
if err != nil {
return false
}
defer key.Close()
_, _, err = key.GetStringValue(appName)
return err == nil
}
// getExecutablePath returns the absolute path to the current executable.
func getExecutablePath() (string, error) {
exe, err := os.Executable()
if err != nil {
return "", err
}
return filepath.Abs(exe)
}
+455
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package overlay
import (
"math"
"runtime"
"strings"
"sync"
"syscall"
"time"
"unsafe"
)
var (
user32 = syscall.NewLazyDLL("user32.dll")
gdi32 = syscall.NewLazyDLL("gdi32.dll")
procCreateWindowEx = user32.NewProc("CreateWindowExW")
procDefWindowProc = user32.NewProc("DefWindowProcW")
procDispatchMessage = user32.NewProc("DispatchMessageW")
procPeekMessage = user32.NewProc("PeekMessageW")
procRegisterClassEx = user32.NewProc("RegisterClassExW")
procTranslateMessage = user32.NewProc("TranslateMessage")
procShowWindow = user32.NewProc("ShowWindow")
procUpdateWindow = user32.NewProc("UpdateWindow")
procGetSystemMetrics = user32.NewProc("GetSystemMetrics")
procSetLayeredWindowAttributes = user32.NewProc("SetLayeredWindowAttributes")
procBeginPaint = user32.NewProc("BeginPaint")
procEndPaint = user32.NewProc("EndPaint")
procCreateSolidBrush = gdi32.NewProc("CreateSolidBrush")
procCreateFontW = gdi32.NewProc("CreateFontW")
procSelectObject = gdi32.NewProc("SelectObject")
procDeleteObject = gdi32.NewProc("DeleteObject")
procSetBkMode = gdi32.NewProc("SetBkMode")
procSetTextColor = gdi32.NewProc("SetTextColor")
procDrawTextW = user32.NewProc("DrawTextW")
procPostMessage = user32.NewProc("PostMessageW")
procInvalidateRect = user32.NewProc("InvalidateRect")
procLoadCursor = user32.NewProc("LoadCursorW")
procCreatePen = gdi32.NewProc("CreatePen")
procEllipse = gdi32.NewProc("Ellipse")
procCreateRoundRectRgn = gdi32.NewProc("CreateRoundRectRgn")
procSetWindowRgn = user32.NewProc("SetWindowRgn")
procFillRgn = gdi32.NewProc("FillRgn")
procCreateCompatibleDC = gdi32.NewProc("CreateCompatibleDC")
procCreateCompatibleBitmap = gdi32.NewProc("CreateCompatibleBitmap")
procBitBlt = gdi32.NewProc("BitBlt")
procDeleteDC = gdi32.NewProc("DeleteDC")
)
const (
WS_POPUP = 0x80000000
WS_EX_LAYERED = 0x00080000
WS_EX_TOPMOST = 0x00000008
WS_EX_TOOLWINDOW = 0x00000080
WS_EX_TRANSPARENT = 0x00000020
SW_SHOW = 5
SW_HIDE = 0
LWA_ALPHA = 0x00000002
SM_CXSCREEN = 0
SM_CYSCREEN = 1
TRANSPARENT_BK = 1
DT_CENTER = 0x00000001
DT_VCENTER = 0x00000004
DT_SINGLELINE = 0x00000020
WM_PAINT = 0x000F
WM_DESTROY = 0x0002
WM_CLOSE = 0x0010
IDC_ARROW = 32512
PM_REMOVE = 0x0001
PS_SOLID = 0
WM_ERASEBKGND = 0x0014
)
const (
COLOR_BG_DARK = 0x1A0F0B // Deep dark background (BGR for #0b0f1a)
COLOR_MIC_RED = 0x4545FF // Red for recording (BGR)
COLOR_MIC_GREEN = 0x50C850 // Green for ready
COLOR_MIC_ORANGE = 0x00A5FF // Orange for processing
COLOR_WHITE = 0xFFFFFF
COLOR_GRAY = 0x808080
)
// Overlay manages a transparent overlay window
type Overlay struct {
hwnd syscall.Handle
text string
isShowing bool
running bool
mu sync.RWMutex
stopCh chan struct{}
bgBrush syscall.Handle
hFont syscall.Handle
volume float64 // Current raw volume (0.0 - 1.0)
smoothedVolume float64 // Moving average volume for smoother animations
}
var globalOverlay *Overlay
// NewOverlay creates a new overlay instance
func NewOverlay() *Overlay {
o := &Overlay{
text: "Ready",
stopCh: make(chan struct{}),
}
globalOverlay = o
go o.run()
return o
}
// Show displays the overlay with the given message
func (o *Overlay) Show(message string) {
o.mu.Lock()
o.text = message
o.isShowing = true
o.mu.Unlock()
if o.hwnd != 0 {
procInvalidateRect.Call(uintptr(o.hwnd), 0, 1)
procShowWindow.Call(uintptr(o.hwnd), SW_SHOW)
}
}
// Hide hides the overlay
func (o *Overlay) Hide() {
o.mu.Lock()
o.isShowing = false
o.mu.Unlock()
if o.hwnd != 0 {
procShowWindow.Call(uintptr(o.hwnd), SW_HIDE)
}
}
// SetVolume updates the current audio volume level
func (o *Overlay) SetVolume(level float64) {
o.mu.Lock()
o.volume = level
// Stronger smoothing: 10% new value, 90% old value to reduce jitter/flicker
o.smoothedVolume = (o.smoothedVolume * 0.9) + (level * 0.1)
o.mu.Unlock()
}
// Close stops the overlay
func (o *Overlay) Close() {
if o.hwnd != 0 {
procPostMessage.Call(uintptr(o.hwnd), WM_CLOSE, 0, 0)
}
if o.bgBrush != 0 {
procDeleteObject.Call(uintptr(o.bgBrush))
}
if o.hFont != 0 {
procDeleteObject.Call(uintptr(o.hFont))
}
close(o.stopCh)
}
func (o *Overlay) run() {
runtime.LockOSThread()
defer runtime.UnlockOSThread()
o.running = true
defer func() { o.running = false }()
className := syscall.StringToUTF16Ptr("wis-free-v3Overlay")
var wc wndClassEx
wc.cbSize = uint32(unsafe.Sizeof(wc))
wc.lpfnWndProc = syscall.NewCallback(overlayWndProc)
wc.lpszClassName = className
// Pre-create resources
o.bgBrush = syscall.Handle(uintptr(0))
brushRec, _, _ := procCreateSolidBrush.Call(COLOR_BG_DARK)
o.bgBrush = syscall.Handle(brushRec)
fontName := syscall.StringToUTF16Ptr("Segoe UI")
fontRec, _, _ := procCreateFontW.Call(
18, 0, 0, 0, 600,
0, 0, 0, 0, 0, 0, 0, 0,
uintptr(unsafe.Pointer(fontName)),
)
o.hFont = syscall.Handle(fontRec)
cursor, _, _ := procLoadCursor.Call(0, uintptr(IDC_ARROW))
wc.hCursor = syscall.Handle(cursor)
wc.hbrBackground = o.bgBrush
procRegisterClassEx.Call(uintptr(unsafe.Pointer(&wc)))
// Get screen dimensions
screenWidth, _, _ := procGetSystemMetrics.Call(SM_CXSCREEN)
screenHeight, _, _ := procGetSystemMetrics.Call(SM_CYSCREEN)
// Pill dimensions
width := 120
height := 46
x := (int(screenWidth) - width) / 2
y := int(screenHeight) - height - 80 // 80px from bottom
hwnd, _, _ := procCreateWindowEx.Call(
WS_EX_LAYERED|WS_EX_TOPMOST|WS_EX_TOOLWINDOW|WS_EX_TRANSPARENT,
uintptr(unsafe.Pointer(className)),
0,
WS_POPUP,
uintptr(x), uintptr(y), uintptr(width), uintptr(height),
0, 0, 0, 0,
)
if hwnd == 0 {
return
}
o.hwnd = syscall.Handle(hwnd)
// Create a rounded region to clip the window (true pill shape, no corners)
// The corner radius should be half the height for a perfect pill
rgn, _, _ := procCreateRoundRectRgn.Call(0, 0, uintptr(width+1), uintptr(height+1), uintptr(height), uintptr(height))
procSetWindowRgn.Call(hwnd, rgn, 1)
// Set window transparency
procSetLayeredWindowAttributes.Call(uintptr(hwnd), 0, 240, LWA_ALPHA)
procShowWindow.Call(uintptr(hwnd), SW_HIDE)
procUpdateWindow.Call(uintptr(hwnd))
// Message loop
ticker := time.NewTicker(16 * time.Millisecond) // ~60 FPS
defer ticker.Stop()
var msg msg
for {
select {
case <-o.stopCh:
return
case <-ticker.C:
if o.hwnd != 0 && o.isShowing {
// Only invalidate if we are in a state that needs animation
o.mu.RLock()
needsAnimation := strings.HasPrefix(o.text, "Recording") || strings.HasPrefix(o.text, "Transcribing") || strings.HasPrefix(o.text, "Processing")
o.mu.RUnlock()
if needsAnimation {
procInvalidateRect.Call(uintptr(o.hwnd), 0, 0)
}
}
default:
ret, _, _ := procPeekMessage.Call(
uintptr(unsafe.Pointer(&msg)),
0, 0, 0,
PM_REMOVE,
)
if ret != 0 {
if msg.message == WM_CLOSE {
return
}
procTranslateMessage.Call(uintptr(unsafe.Pointer(&msg)))
procDispatchMessage.Call(uintptr(unsafe.Pointer(&msg)))
} else {
// Higher resolution sleep for better responsiveness while keeping CPU low
time.Sleep(2 * time.Millisecond)
}
}
}
}
func overlayWndProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr {
switch msg {
case WM_ERASEBKGND:
return 1 // Prevent white flash by handling erase ourselves
case WM_PAINT:
var ps paintStruct
hdc, _, _ := procBeginPaint.Call(uintptr(hwnd), uintptr(unsafe.Pointer(&ps)))
// Double buffering: Create a memory DC to draw off-screen first
memDC, _, _ := procCreateCompatibleDC.Call(hdc)
memBitmap, _, _ := procCreateCompatibleBitmap.Call(hdc, 120, 46)
oldBitmap, _, _ := procSelectObject.Call(memDC, memBitmap)
// Access global state safely
var text string
var bgBrush syscall.Handle
var hFont syscall.Handle
var volume float64
if globalOverlay != nil {
globalOverlay.mu.RLock()
text = globalOverlay.text
bgBrush = globalOverlay.bgBrush
hFont = globalOverlay.hFont
volume = globalOverlay.smoothedVolume
globalOverlay.mu.RUnlock()
}
// 1. Clear memory DC with background
rgn, _, _ := procCreateRoundRectRgn.Call(0, 0, 121, 47, 46, 46)
if bgBrush != 0 {
procFillRgn.Call(memDC, rgn, uintptr(bgBrush))
}
procDeleteObject.Call(rgn)
// 2. Draw content to memory DC
if strings.HasPrefix(text, "Recording") {
// Draw animated waves for recording
// Slowed down from 10.0 to 6.0
t := float64(time.Now().UnixNano()) / 1e9 * 6.0
barCount := 7 // Reduced from 9 for shorter pill
barWidth := 4
barGap := 4
totalWidth := barCount*barWidth + (barCount-1)*barGap
startX := (120 - totalWidth) / 2
centerY := 46 / 2
// Use colors for waves? The user said "instead of... the color... it's just like waves"
// But maybe a subtle red pulse is nice? Let's use WHITE as requested.
barBrush, _, _ := procCreateSolidBrush.Call(uintptr(COLOR_WHITE))
for i := 0; i < barCount; i++ {
// Different phases for each bar
phase := float64(i) * 0.8
// Base height from animation
animH := 4.0 * math.Abs(math.Sin(t+phase))
// Scale height based on real-time volume
// Boosted sensitivity from 40.0 to 120.0 for better response to normal speech
volH := volume * 120.0
// Total height: slow background wave + responsive voice spikes
h := 6.0 + animH + volH
// Cap height to 38 (max pill center space)
if h > 38 {
h = 38
}
x := int32(startX + i*(barWidth+barGap))
y1 := int32(float64(centerY) - h/2)
y2 := int32(float64(centerY) + h/2)
barRgn, _, _ := procCreateRoundRectRgn.Call(uintptr(x), uintptr(y1), uintptr(x+int32(barWidth)), uintptr(y2), 4, 4)
procFillRgn.Call(memDC, barRgn, barBrush)
procDeleteObject.Call(barRgn)
}
procDeleteObject.Call(barBrush)
} else if strings.HasPrefix(text, "Transcribing") || strings.HasPrefix(text, "Processing") {
// Different animation for processing/transcribing (more uniform, pulsing)
// Slowed down from 5.0 to 3.0
t := float64(time.Now().UnixNano()) / 1e9 * 3.0
barCount := 5 // Reduced from 7 for shorter pill
barWidth := 4
barGap := 6
totalWidth := barCount*barWidth + (barCount-1)*barGap
startX := (120 - totalWidth) / 2
centerY := 46 / 2
barBrush, _, _ := procCreateSolidBrush.Call(uintptr(COLOR_MIC_ORANGE)) // Orange for processing
for i := 0; i < barCount; i++ {
// Subtler oscillation
h := 10.0 + 10.0*math.Abs(math.Sin(t+float64(i)*0.3))
x := int32(startX + i*(barWidth+barGap))
y1 := int32(float64(centerY) - h/2)
y2 := int32(float64(centerY) + h/2)
barRgn, _, _ := procCreateRoundRectRgn.Call(uintptr(x), uintptr(y1), uintptr(x+int32(barWidth)), uintptr(y2), 4, 4)
procFillRgn.Call(memDC, barRgn, barBrush)
procDeleteObject.Call(barRgn)
}
procDeleteObject.Call(barBrush)
} else {
// Show text for errors or "Ready" (though Ready is rarely shown in overlay)
// This keeps the user informed if something went wrong
procSetBkMode.Call(memDC, TRANSPARENT_BK)
textColor := COLOR_WHITE
if text == "Error" || strings.Contains(text, "Key") || strings.Contains(text, "Err") {
textColor = COLOR_MIC_RED
}
procSetTextColor.Call(memDC, uintptr(textColor))
if hFont != 0 {
oldFont, _, _ := procSelectObject.Call(memDC, uintptr(hFont))
// Centered text across the whole pill since there's no circle anymore
textRect := rect{0, 0, 120, 46}
textPtr := syscall.StringToUTF16Ptr(text)
procDrawTextW.Call(memDC, uintptr(unsafe.Pointer(textPtr)), ^uintptr(0), uintptr(unsafe.Pointer(&textRect)), DT_CENTER|DT_VCENTER|DT_SINGLELINE)
procSelectObject.Call(memDC, oldFont)
}
}
// 3. Copy everything from memory DC to screen (prevents flicker)
procBitBlt.Call(hdc, 0, 0, 120, 46, memDC, 0, 0, 0x00CC0020) // SRCCOPY
// Cleanup memory DC
procSelectObject.Call(memDC, oldBitmap)
procDeleteObject.Call(memBitmap)
procDeleteDC.Call(memDC)
procEndPaint.Call(uintptr(hwnd), uintptr(unsafe.Pointer(&ps)))
return 0
case WM_DESTROY:
return 0
}
ret, _, _ := procDefWindowProc.Call(uintptr(hwnd), uintptr(msg), wParam, lParam)
return ret
}
// Structs for Windows API
type wndClassEx struct {
cbSize uint32
style uint32
lpfnWndProc uintptr
cbClsExtra int32
cbWndExtra int32
hInstance syscall.Handle
hIcon syscall.Handle
hCursor syscall.Handle
hbrBackground syscall.Handle
lpszMenuName *uint16
lpszClassName *uint16
hIconSm syscall.Handle
}
type msg struct {
hwnd syscall.Handle
message uint32
wParam uintptr
lParam uintptr
time uint32
pt point
}
type point struct {
x, y int32
}
type paintStruct struct {
hdc syscall.Handle
fErase int32
rcPaint rect
fRestore int32
fIncUpdate int32
rgbReserved [32]byte
}
type rect struct {
left, top, right, bottom int32
}
+26
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package settings
import (
"fmt"
"wis-free-v3/internal/config"
)
// ShowSettings displays current settings
func ShowSettings(cfg *config.Config) {
fmt.Println("\n=== wis-free-v3 Settings ===")
fmt.Printf("API Key: %s...%s\n", cfg.APIKey[:8], cfg.APIKey[len(cfg.APIKey)-4:])
fmt.Printf("Whisper Model: %s\n", cfg.WhisperModel)
fmt.Printf("AI Model: %s\n", cfg.AIModel)
fmt.Printf("Shortcut: %s\n", cfg.Shortcut)
fmt.Println("===========================")
}
// EditSettings provides a simple way to modify settings
func EditSettings(cfg *config.Config) error {
// For now, just return the config
// In a full implementation, this would open a dialog or prompt
fmt.Println("To edit settings, modify: ~/.wis-free-v3/config.json")
return nil
}
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// Package tray provides system tray functionality for the application.
// It displays an icon in the Windows notification area with a context menu.
package tray
import (
_ "embed"
"os"
"wis-free-v3/internal/config"
"wis-free-v3/internal/logger"
"wis-free-v3/internal/system/startup"
"github.com/getlantern/systray"
)
//go:embed icon.ico
var iconData []byte
// App defines the interface required by the tray package to interact with the main application.
type App interface {
Quit()
GetConfig() *config.Config
ShowSettings()
}
// Menu item references for dynamic updates
var statusMenuItem *systray.MenuItem
// Start initializes and runs the system tray.
// This function blocks until the tray is terminated.
func Start(app App) {
systray.Run(
func() { onReady(app) },
onExit,
)
}
// onReady is called when the system tray is ready to be configured.
func onReady(app App) {
// Configure tray icon and tooltip
systray.SetIcon(iconData)
systray.SetTitle("wis-free-v3")
systray.SetTooltip(buildTooltip(app))
// Build menu structure
statusMenuItem = systray.AddMenuItem("Status: Ready", "Current application status")
statusMenuItem.Disable()
systray.AddSeparator()
menuSettings := systray.AddMenuItem("Settings", "Open settings window")
menuStartup := systray.AddMenuItemCheckbox(
"Start with Windows",
"Automatically start when Windows boots",
startup.IsInStartup(),
)
systray.AddSeparator()
menuExit := systray.AddMenuItem("Exit", "Close the application")
// Handle menu events in background
go handleMenuEvents(app, menuSettings, menuStartup, menuExit)
}
// handleMenuEvents processes menu item click events.
func handleMenuEvents(app App, settings, startupItem, exit *systray.MenuItem) {
for {
select {
case <-settings.ClickedCh:
app.ShowSettings()
case <-startupItem.ClickedCh:
toggleStartup(startupItem)
case <-exit.ClickedCh:
handleExit(app)
}
}
}
// toggleStartup handles the startup toggle menu item.
func toggleStartup(item *systray.MenuItem) {
if item.Checked() {
if err := startup.RemoveFromStartup(); err != nil {
logger.Error("Failed to remove from startup: %v", err)
} else {
item.Uncheck()
logger.Info("Removed from Windows startup")
}
} else {
if err := startup.AddToStartup(); err != nil {
logger.Error("Failed to add to startup: %v", err)
} else {
item.Check()
logger.Info("Added to Windows startup")
}
}
}
// handleExit cleanly shuts down the application.
func handleExit(app App) {
logger.Info("User requested application exit")
app.Quit()
systray.Quit()
os.Exit(0)
}
// buildTooltip creates the tray icon tooltip text.
func buildTooltip(app App) string {
shortcut := "Ctrl+K"
if cfg := app.GetConfig(); cfg != nil && cfg.Shortcut != "" {
shortcut = cfg.Shortcut
}
return "wis-free-v3 - " + shortcut + " to record"
}
// UpdateStatus updates the status text displayed in the tray menu.
func UpdateStatus(status string) {
if statusMenuItem != nil {
statusMenuItem.SetTitle("Status: " + status)
systray.SetTooltip("wis-free-v3 - " + status)
}
}
// onExit is called when the system tray is shutting down.
func onExit() {
logger.Info("System tray terminated")
}
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// Package main is the entry point for wis-free-v3, a voice dictation application
// that provides global hotkey-triggered audio recording and transcription.
package main
import (
"embed"
"os"
"path/filepath"
"strconv"
"syscall"
"wis-free-v3/internal/logger"
"github.com/wailsapp/wails/v2"
"github.com/wailsapp/wails/v2/pkg/options"
"github.com/wailsapp/wails/v2/pkg/options/assetserver"
)
// Application constants
const (
appName = "wis-free-v3"
appTitle = "wis-free-v3 Settings"
appWidth = 800
appHeight = 700
lockFile = "wis-free-v3.lock"
configDir = ".wis-free-v3"
)
// Background color for the application window (matches new deep dark theme #0b0f1a)
var windowBackground = &options.RGBA{R: 11, G: 15, B: 26, A: 255}
//go:embed all:frontend/dist
var assets embed.FS
// Global lock file handle for single instance management
var instanceLock *os.File
func main() {
// Ensure only one instance of the application is running
if !acquireInstanceLock() {
os.Exit(0)
}
// Initialize the application
app := NewApp()
// Configure and run the Wails application
err := wails.Run(&options.App{
Title: appTitle,
Width: appWidth,
Height: appHeight,
AssetServer: &assetserver.Options{Assets: assets},
BackgroundColour: windowBackground,
OnStartup: app.startup,
OnShutdown: app.Shutdown,
OnBeforeClose: app.beforeClose,
StartHidden: true,
Bind: []interface{}{app},
})
if err != nil {
logger.Error("Application error: %v", err)
}
// Clean up resources on exit
releaseInstanceLock()
}
// acquireInstanceLock attempts to acquire an exclusive lock to prevent multiple instances.
// It stores the current process ID in the lock file and checks if any existing lock
// belongs to a still-running process.
//
// Returns true if the lock was acquired successfully, false if another instance is running.
func acquireInstanceLock() bool {
lockPath, err := getLockPath()
if err != nil {
logger.Error("Failed to get lock path: %v", err)
return true // Allow running if we can't determine the path
}
// Ensure the config directory exists
if err := os.MkdirAll(filepath.Dir(lockPath), 0755); err != nil {
logger.Error("Failed to create config directory: %v", err)
return true
}
// Check for existing lock file
if data, err := os.ReadFile(lockPath); err == nil {
if pid, err := strconv.Atoi(string(data)); err == nil {
if isProcessRunning(pid) {
logger.Info("Another instance is already running (PID: %d)", pid)
return false
}
}
// Stale lock file from a crashed process - remove it
os.Remove(lockPath)
}
// Create new lock file with our PID
instanceLock, err = os.OpenFile(lockPath, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0644)
if err != nil {
logger.Error("Failed to create lock file: %v", err)
return true
}
// Write current process ID
pid := os.Getpid()
if _, err := instanceLock.WriteString(strconv.Itoa(pid)); err != nil {
logger.Error("Failed to write PID to lock file: %v", err)
}
instanceLock.Sync()
logger.Info("Instance lock acquired (PID: %d)", pid)
return true
}
// releaseInstanceLock removes the lock file and closes the file handle.
func releaseInstanceLock() {
if instanceLock != nil {
instanceLock.Close()
instanceLock = nil
}
if lockPath, err := getLockPath(); err == nil {
os.Remove(lockPath)
logger.Info("Instance lock released")
}
}
// getLockPath returns the full path to the instance lock file.
func getLockPath() (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "", err
}
return filepath.Join(homeDir, configDir, lockFile), nil
}
// isProcessRunning checks if a process with the given PID exists on Windows.
func isProcessRunning(pid int) bool {
const PROCESS_QUERY_LIMITED_INFORMATION = 0x1000
handle, err := syscall.OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, false, uint32(pid))
if err != nil {
return false
}
syscall.CloseHandle(handle)
return true
}
+97
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@echo off
setlocal enabledelayedexpansion
pushd "%~dp0\.."
REM Build script for wis-free-v3 Voice Dictation App
REM Builds a production-ready Windows executable with icon
echo ========================================
echo wis-free-v3 - Build Script
echo ========================================
echo.
REM Check if wails is installed
where wails >nul 2>&1
if %ERRORLEVEL% NEQ 0 (
echo [ERROR] Wails CLI not found. Please install it first:
echo go install github.com/wailsapp/wails/v2/cmd/wails@latest
pause
exit /b 1
)
echo [1/2] Cleaning old build...
if exist build\bin\wis-free-v3.exe del build\bin\wis-free-v3.exe
echo [2/2] Building with Wails...
echo (This includes the app icon and frontend)
echo.
REM Ensure CGO is enabled for native dependencies
set CGO_ENABLED=1
REM Check if GCC is in the PATH
where gcc >nul 2>&1
if %ERRORLEVEL% EQU 0 goto :gcc_check_done
echo [WARNING] GCC compiler not found in PATH.
echo A compiler is required for native Windows features.
echo You can download MinGW-w64 from: https://winlibs.com/
echo.
set /p MINGW_PATH="Paste your MinGW/bin folder path here (or press Enter to skip): "
echo.
if "!MINGW_PATH!"=="" goto :gcc_check_done
REM Remove quotes if the user provided them
set MINGW_PATH=!MINGW_PATH:"=!
REM Check if the path exists
if not exist "!MINGW_PATH!" (
echo [ERROR] Path "!MINGW_PATH!" does not exist.
goto :gcc_check_done
)
REM Look for gcc.exe in 3 places: provided path, path\bin, and path\..\bin
if not exist "!MINGW_PATH!\gcc.exe" (
if exist "!MINGW_PATH!\bin\gcc.exe" (
set "MINGW_PATH=!MINGW_PATH!\bin"
) else if exist "!MINGW_PATH!\..\bin\gcc.exe" (
set "MINGW_PATH=!MINGW_PATH!\..\bin"
)
)
set "PATH=!MINGW_PATH!;%PATH%"
echo [INFO] Detected GCC at: "!MINGW_PATH!"
:gcc_check_done
REM Final check for GCC
where gcc >nul 2>&1
if %ERRORLEVEL% NEQ 0 (
echo [ERROR] GCC is still not found. Native compilation will fail.
echo Please install MinGW-w64 e.g., from https://winlibs.com/
pause
exit /b 1
)
wails build -clean -ldflags="-linkmode internal" -skipbindings
if %ERRORLEVEL% NEQ 0 (
echo.
echo [ERROR] Build failed!
pause
exit /b 1
)
echo.
echo ========================================
echo BUILD SUCCESSFUL!
echo ========================================
echo.
echo Output: build\bin\wis-free-v3.exe
echo.
echo NOTE: Close any running instance before
echo replacing wis-free-v3.exe in this folder.
echo.
dir build\bin\wis-free-v3.exe | find "wis-free-v3.exe"
echo.
pause
+34
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@echo off
setlocal enabledelayedexpansion
pushd "%~dp0\.."
echo Setting up wis-free-v3...
REM Create config directory
if not exist "%USERPROFILE%\.wis-free-v3" mkdir "%USERPROFILE%\.wis-free-v3"
REM Copy config if it exists
if exist "config.json" (
copy /Y "config.json" "%USERPROFILE%\.wis-free-v3\config.json" >nul
echo Config copied successfully.
)
echo Starting wis-free-v3...
echo.
echo Press 'k' to start/stop recording.
echo Check this console for transcription output.
echo.
REM Add Go and GCC to PATH and run
set PATH=%PATH%;C:\Program Files\Go\bin;C:\TDM-GCC-64\bin
if exist "build\bin\wis-free-v3.exe" (
build\bin\wis-free-v3.exe
) else if exist "wis-free-v3.exe" (
wis-free-v3.exe
) else (
echo [ERROR] wis-free-v3.exe not found. Please run scripts/build.bat first.
)
popd
pause
+9
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{
"$schema": "https://wails.io/schemas/config.v2.json",
"name": "wis-free-v3",
"outputfilename": "wis-free-v3",
"frontend:install": "npm install",
"frontend:build": "npm run build",
"frontend:dev:watcher": "npm run dev",
"frontend:dev:serverUrl": "auto"
}